Exemplo n.º 1
0
 public void OnClick()
 {
     if (clickable)
     {
         if (SceneManager.GetActiveScene().name == "GameScene" && TurnManager.Instance.gameState == GameState.Buying)
         {
             shopRef.OnCardClick(this, myData);
         }
         else if (SceneManager.GetActiveScene().name == "DeckMakingScene") //U can only find cards in the deck-making scene other than in the actual gamescene.
         {
             //If its clicked in the "All Cards Panel"
             //  If Unlocked:
             //      - Ask if u want to add it to the deck
             //          - Add it
             deckmanagerRef.AddCard(this, myData);
         }
     }
     if (!clickable)
     {
         //maybe remove card
     }
 }
Exemplo n.º 2
0
 public void OnClick()
 {
     //Tell the shop!
     shopRef.OnCardClick(this, myData);
 }