Exemplo n.º 1
0
    // Update is called once per frame
    private void Update()
    {
        if (Counting && _waveTimer.Update(Time.deltaTime))
        {
            transform.Find("Wave 1").gameObject.SetActive(true);
            Counting = false;
            Prompt.Activate();
        }

        if (GetComponentsInChildren <ZombieInput>().Length < 1)
        {
            Prompt.Activate("You survived!");
        }
    }