public static void Init(UIPaletteBlockSelect palette) { blockPalette = palette; var inputFieldGo = DefaultControls.CreateInputField(new DefaultControls.Resources() { inputField = Options_Unticked }); inputField = inputFieldGo.GetComponent <InputField>(); inputField.onValueChanged.AddListener(OnTextChanged); foreach (var text in inputFieldGo.GetComponentsInChildren <Text>()) { text.text = ""; text.alignment = TextAnchor.MiddleLeft; text.font = ExoRegular; text.fontSize = 20; text.fontStyle = FontStyle.Normal; text.color = Color.white; text.lineSpacing = 1; } inputField.placeholder.enabled = true; var placeholderText = inputField.placeholder.GetComponent <Text>(); placeholderText.fontStyle = FontStyle.Italic; placeholderText.text = "Block name"; inputField.transform.SetParent(blockPalette.transform.Find("HUD_BlockPainting_BG"), false); var rect = inputFieldGo.GetComponent <RectTransform>(); rect.pivot = rect.anchorMax = rect.anchorMin = new Vector2(1, 1); rect.anchoredPosition3D = new Vector3(-5, -5, 77); rect.sizeDelta = new Vector2(210, 40); var scrollviewRect = blockPalette.transform.Find("HUD_BlockPainting_BG/Scroll View") as RectTransform; var anchoredPosition3D = scrollviewRect.anchoredPosition3D; anchoredPosition3D.y -= 40; scrollviewRect.anchoredPosition3D = anchoredPosition3D; var sizeDelta = scrollviewRect.sizeDelta; sizeDelta.y -= 40; scrollviewRect.sizeDelta = sizeDelta; var scrollbarRect = blockPalette.transform.Find("HUD_BlockPainting_BG/Scrollbar") as RectTransform; anchoredPosition3D = scrollbarRect.anchoredPosition3D; anchoredPosition3D.y -= 40; scrollbarRect.anchoredPosition3D = anchoredPosition3D; sizeDelta = scrollbarRect.sizeDelta; sizeDelta.y -= 40; scrollbarRect.sizeDelta = sizeDelta; inputFieldRect = rect; Singleton.Manager <ManGameMode> .inst.ModeSwitchEvent.Subscribe(OnModeChange); }
static void Postfix(ref UIPaletteBlockSelect __instance) { PaletteTextFilter.Init(__instance); }
void Update() { if (Input.GetMouseButtonDown(0) && Input.GetKey(block_picker_key) && ManPlayer.inst.PaletteUnlocked) { UIPaletteBlockSelect palette = Singleton.Manager <ManHUD> .inst.GetHudElement(ManHUD.HUDElementType.BlockPalette) as UIPaletteBlockSelect; if (!palette.IsExpanded && open_inventory) { var blockMenuSelection = Singleton.Manager <ManHUD> .inst.GetHudElement(ManHUD.HUDElementType.BlockMenuSelection) as UIBlockMenuSelection; blockMenuSelection.Hide(new UIBlockMenuSelection.Context() { targetMode = UIBlockMenuSelection.ModeMask.BlockPaletteAndTechs }); blockMenuSelection.Show(new UIBlockMenuSelection.Context() { targetMode = UIBlockMenuSelection.ModeMask.BlockPalette }); palette.Expand(new UIShopBlockSelect.ExpandContext() { expandReason = UIShopBlockSelect.ExpandReason.Button }); try { Singleton.Manager <ManHUD> .inst.HideHudElement(ManHUD.HUDElementType.TechLoader); } catch { } } if (palette.IsExpanded) { var temp_block = Singleton.Manager <ManPointer> .inst.targetVisible?.block; if (temp_block) { var grid = m_Grid.GetValue(palette) as UIBlockSelectGrid; grid.PreventSelection = false; var catToggles = m_CategoryToggles.GetValue(palette) as UICategoryToggles; var corpToggles = m_CorpToggles.GetValue(palette) as UICorpToggles; var controller = m_Controller.GetValue(corpToggles) as UITogglesController; if (global_filters) { catToggles.ToggleAllOn(); corpToggles.ToggleAllOn(); } else { catToggles.SetToggleSelected((int)temp_block.BlockCategory, true); controller.SetToggleSelected((int)Singleton.Manager <ManSpawn> .inst.GetCorporation(temp_block.BlockType), true); } grid.Repopulate(); palette.TrySelectBlockType(temp_block.BlockType); } } Singleton.Manager <ManPointer> .inst.ChangeBuildMode(ManPointer.BuildingMode.PaintBlock); } }