Exemplo n.º 1
0
        internal static void AddPanel(MenuCommand menuCommand)
        {
            GameObject go = Create_Panel.Create <PPanel_Dll>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 2
0
        internal static void AddStar(MenuCommand menuCommand)
        {
            GameObject go = Creator_PStar.Create <Star, PImage>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 3
0
        internal static void AddToggle(MenuCommand menuCommand)
        {
            GameObject go = Creator_Toggle.Create <PToggle, PText, PImage>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 4
0
        internal static void AddDropDown(MenuCommand menuCommand)
        {
            GameObject go = Creator_Dropdonw.Create <PDropdown, PText, PImage>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 5
0
        internal static void AddRepeatImag(MenuCommand menuCommand)
        {
            GameObject go = Create_RepeatImage.Create <PRepeatImage>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 6
0
        internal static void AddText(MenuCommand menuCommand)
        {
            GameObject go = Create_Text.Create <PText>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 7
0
        internal static void AddMovieClip(MenuCommand menuCommand)
        {
            GameObject go = Create_MovieClip.Create <MovieClip>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 8
0
        internal static void AddNumberField(MenuCommand menuCommand)
        {
            GameObject go = Create_NumberField.Create <NumberField>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }
Exemplo n.º 9
0
        internal static void AddRichText(MenuCommand menuCommand)
        {
            GameObject go = Create_RichText.Create <RichText, SpriteGraphic>(UIMenuControls.GetStandardResources());

            UIMenuControls.PlaceUIElementRoot(go, menuCommand);
        }