Exemplo n.º 1
0
 /// <summary>
 /// 重新显示状态
 /// </summary>
 public virtual void Redisplay()
 {
     gameObject.SetActive(true);
     //设置模态窗体调用(必须是弹出窗体)
     if (CurrentUiType.UiWindType == UiWindType.PopUp)
     {
         UIMaskMgr.Instance().SetMaskWindow(gameObject, CurrentUiType.UiTransparencyType);
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// 隐藏状态
 /// </summary>
 public virtual void Hiding()
 {
     gameObject.SetActive(false);
     //取消模态窗体调用
     if (CurrentUiType.UiWindType == UiWindType.PopUp)
     {
         UIMaskMgr.Instance().CancelMaskWindow();
     }
 }