void Awake() { uiInputs = new UIInputs(); current = this; OpenBuildMenu += OnMenueOpen; OpenBuildingInfoMenu += OnMenueOpen; CloseMenu += TurnAllFlagsOff; CloseMenu += OnMenueClose; }
private void Button_Click(object sender, RoutedEventArgs e) { Button aa; if (UIInputs.GetIsErrorState(tx)) { UIInputs.SetIsErrorState(tx, false); } else { UIInputs.SetIsErrorState(tx, true); } }