Exemplo n.º 1
0
    void OnInitialize()
    {
        UITextList uiTextList = _textListCollider.GetComponent <UITextList>();

        _textLabel.lineWidth = Mathf.FloorToInt(uiTextList.maxWidth);

        string versionNumString = string.Format(Localization.instance.Get("IDS_SETTING_ABOUT"), AppVersion.GetCurrentVersionString());
        string versionAppString = string.Format(Localization.instance.Get("IDS_SETTING_ABOUT2"), AppVersion.GetCurrentBuildString());

        _textLabel.text = versionNumString + "\n" + Localization.instance.Get("IDS_SETTING_CREDITS") + "\n" + versionAppString + "(" + FCDownloadManager.Instance.CurrentAssetBundleTag + ")";

        _textHeight              = _textLabel.relativeSize.y * _textLabel.transform.localScale.y;
        _textListCollider.size   = new Vector3(_textListCollider.size.x, _textHeight, _textListCollider.size.z);
        _textListCollider.center = new Vector3(_textListCollider.center.x, -_textHeight / 2.0f, _textListCollider.center.z);
        _springPanel             = _draggablePanel.gameObject.GetComponent <SpringPanel>();
        _textListPanelTrans      = _draggablePanel.gameObject.transform;

        _boardHeight2D = _draggablePanel.gameObject.GetComponent <UIPanel>().clipRange.w / 2.0f;

        _draggablePanel.ResetPosition();
        _draggablePanel.MoveRelative(new Vector3(0, -_boardHeight2D, 0));
        _isPressing = false;
        _isStarting = true;
        StartCoroutine("WaitAWhile");
    }
Exemplo n.º 2
0
    public void AddText(string txt)
    {
        if (textList.Count == 0)
        {
            UILabel label = msg.GetComponent <UILabel>();
            label.text = txt;
            label.MakePixelPerfect();
            AddLabel(label);
            msg.name = "0";
        }
        else if (textList.Count >= MaxLine)
        {
            UILabel label = textList[0];
            textList.Remove(label);
            Vector3 pos  = msg.transform.localPosition;
            UILabel temp = msg.GetComponent <UILabel>();
            pos.y -= temp.height;
            label.transform.localPosition = pos;
            label.text = txt;
            label.MakePixelPerfect();
            AddLabel(label);
            msg = label.gameObject;
        }
        else
        {
            GameObject obj = GameObject.Instantiate(msg) as GameObject;
            obj.transform.parent = msg.transform.parent;
            obj.name             = (int.Parse(msg.name) + 1).ToString();
            Vector3 pos   = msg.transform.localPosition;
            UILabel label = msg.GetComponent <UILabel>();
            pos.y -= label.height;
            obj.transform.localPosition = pos;
            label      = obj.GetComponent <UILabel>();
            label.text = txt;
            label.MakePixelPerfect();
            AddLabel(label);
            msg = obj;
        }

        UIDraggablePanel panel = GetComponent <UIDraggablePanel>();
        float            size  = panel.bounds.size.y;

        if (size > 300)
        {
            Vector3 pos  = panel.transform.localPosition;
            Vector3 pos1 = msg.transform.localPosition;
            pos.y = (Mathf.Abs(pos1.y) - 152 - pos.y);
            panel.MoveRelative(pos);
        }
    }
Exemplo n.º 3
0
    public void ChooseTattoo(TattooData td)
    {
        _selectedTD = td;

        float x = recipeGrid.cellHeight * (td.ord + td.level - 1);

        UIRecipeItem recipeItem = _recipeItemList.Find(delegate(UIRecipeItem rcp) { return(!rcp.IsSummaryLine && rcp.ttData.tattooID == td.tattooID); });

        this.SetFocus(recipeItem);

        //select it!
        UIDraggablePanel panel = recipeGrid.transform.parent.GetComponent <UIDraggablePanel>();

        panel.ResetPosition();

        panel.MoveRelative(x * Vector3.up);
    }
Exemplo n.º 4
0
        public static Bounds FocusClipPanelOnPosition(Vector3 worldPosition, UIPanel clipPanel, UIDraggablePanel dragPanel, float normalizedRange, float minBrowserPosition)
        {
            Bounds browserBounds;

            if (!IsClipPanelPositionVisible(worldPosition, clipPanel, normalizedRange, out browserBounds))
            {
                Vector3 targetPosition = browserBounds.center;
                targetPosition.y = targetPosition.y + (browserBounds.size.y / 2);
                targetPosition   = clipPanel.transform.InverseTransformPoint(browserBounds.center);
                //move the background by the amount of space it would take to reach the object
                Vector3 relativeDifference = targetPosition - clipPanel.transform.InverseTransformPoint(worldPosition);
                relativeDifference.z = 0f;
                relativeDifference.x = 0f;                                                //should we really do this...?
                dragPanel.MoveRelative(relativeDifference, true, minBrowserPosition);
                dragPanel.UpdateScrollbars(true, true);
                //Debug.Log("world position " + worldPosition.ToString() + " was NOT visible in clip panel " + clipPanel.name + ", moving " + relativeDifference.y.ToString());
            }
            return(browserBounds);
        }
Exemplo n.º 5
0
    void Update()
    {
        if (m_moveRelativeVec != Vector3.zero)
        {
            if (m_CurDragPanel == null)
            {
                return;
            }

            NGUITools.SetActive(m_CurDragPanel.gameObject, true);

            UIDraggablePanel moveDragPanel = m_CurDragPanel.GetComponent <UIDraggablePanel>();

            if (moveDragPanel != null)
            {
                //moveDragPanel.currentMomentum = m_moveRelativeVec;
                moveDragPanel.MoveRelative(m_moveRelativeVec);
            }

            m_moveRelativeVec = Vector3.zero;
        }
    }
Exemplo n.º 6
0
 public void RepositionEx(bool isX = false)
 {
     if (_ParentPanel != null)
     {
         Transform tmpTrans = _ParentPanel.GetComponent <Transform>();
         if (tmpTrans != null)
         {
             Vector3 deta = _InitPosition - tmpTrans.localPosition;
             Vector3 move = Vector3.zero;
             //暂时默认没有同时移动x跟y的拖动
             if (isX)
             {
                 move = new Vector3(deta.x, 0, 0);
             }
             else
             {
                 move = new Vector3(0, deta.y, 0);
             }
             _ParentPanel.DisableSpring();
             _ParentPanel.MoveRelative(move);
         }
     }
 }
Exemplo n.º 7
0
    public void OnShowRankMenu()
    {
        gameObject.SetActive(true);
        m_CharmFlowerBt.SetActive(GlobalData.IsOpenCharmRankFlag);
        m_CharmEggBt.SetActive(GlobalData.IsOpenCharmRankFlag);
        UIDraggablePanel panelDragble = m_MenuPanel.GetComponent <UIDraggablePanel>();

        if (panelDragble != null)
        {
            //Transform tmpTrans = panelDragble.GetComponent<Transform>();
            Transform panelDragTrans = m_MenuPanel.GetComponent <Transform>();
            if (panelDragTrans != null)
            {
                Vector3 deta = m_MenuPanelPos - panelDragTrans.localPosition;
                Vector3 move = Vector3.zero;
                move = new Vector3(0, deta.y, 0);
                panelDragble.DisableSpring();
                panelDragble.MoveRelative(move);
            }
        }


        //m_UIGrid.repositionNow = true;
    }
Exemplo n.º 8
0
    public void Run()
    {
        //sdUICharacter.Instance.HideMask();
        needShowPoint = false;
        sdUICharacter.Instance.MsgClickCancel();
        int num = 0;

        string[] param = opParam.ToString().Split(';');
        if ((opType & (int)GuideOperationType.None) > 0)
        {
        }

        if ((opType & (int)GuideOperationType.ShowArrow) > 0)
        {
            if (param.Length > num)
            {
                string     objName = param[num];
                GameObject obj     = GameObject.Find(objName);

                sdUICharacter.Instance.ShowArrow(obj);
                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.ShowPoint) > 0)
        {
            if (param.Length > num)
            {
                ShowPoint(param[num]);
                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.ShowWord) > 0)
        {
            if (param.Length > num)
            {
                string word = param[num];
                if (sdGameLevel.instance == null)
                {
                    return;
                }
                sdMovieDialogue dlg = sdGameLevel.instance.gameObject.GetComponent <sdMovieDialogue>();
                if (dlg == null)
                {
                    dlg = sdGameLevel.instance.gameObject.AddComponent <sdMovieDialogue>();
                }
                if (dlg != null)
                {
                    dlg.SetMovieInfo(int.Parse(word), true, true, Vector3.one, Vector3.zero);
                    sdGameLevel.instance.guideDialogueEnd += OnFinish;
                    ++num;
                }
            }
        }

        if ((opType & (int)GuideOperationType.ShowEffect) > 0)
        {
            if (param.Length > num)
            {
                string        word     = param[num];
                string[]      wordlist = word.Split('|');
                GameObject    item     = GameObject.Find(wordlist[0]);
                ResLoadParams p        = new ResLoadParams();
                p.info      = "effect";
                p.userdata0 = item;
                sdResourceMgr.Instance.LoadResource(wordlist[1], LoadEffect, p);
                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.HideObj) > 0)
        {
            if (param.Length > num)
            {
                string     objName = param[num];
                GameObject obj     = GameObject.Find(objName);
                if (obj != null)
                {
                    obj.SetActive(false);
                    if (!sdGuideMgr.Instance.hideList.Contains(objName))
                    {
                        sdGuideMgr.Instance.hideList.Add(objName, obj);
                    }
                    else
                    {
                        sdGuideMgr.Instance.hideList[objName] = obj;
                    }
                }

                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.ShowObj) > 0)
        {
            if (param.Length > num)
            {
                string objName = param[num];
                if (sdGuideMgr.Instance.hideList[objName] != null)
                {
                    GameObject obj = sdGuideMgr.Instance.hideList[objName] as GameObject;
                    obj.SetActive(true);
                }
                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.PointEquip) > 0)
        {
            if (param.Length > num)
            {
                sdUICharacter.Instance.tipCanEquip = true;
                if (sdGameLevel.instance == null || sdGameLevel.instance.mainChar == null)
                {
                    return;
                }
                string   tid      = "";
                string[] wordlist = param[num].Split('|');
                if (wordlist.Length == 1)
                {
                    Hashtable needEquip = new Hashtable();
                    Hashtable itemTable = sdGameItemMgr.Instance.GetAllItem((int)PanelType.Panel_Bag, -1);
                    foreach (DictionaryEntry itemInfo in itemTable)
                    {
                        sdGameItem item = itemInfo.Value as sdGameItem;
                        if (item.equipPos < 0)
                        {
                            continue;
                        }
                        if (!item.CanEquip(sdGameLevel.instance.mainChar))
                        {
                            continue;
                        }
                        if (needEquip.ContainsKey(item.equipPos))
                        {
                            sdGameItem maxItem  = needEquip[item.equipPos] as sdGameItem;
                            int        maxScore = sdConfDataMgr.Instance().GetItemScore(maxItem.instanceID);
                            int        curScore = sdConfDataMgr.Instance().GetItemScore(item.instanceID);
                            if (curScore > maxScore)
                            {
                                needEquip[item.equipPos] = item;
                            }
                        }
                        else
                        {
                            needEquip.Add(item.equipPos, item);
                        }
                    }

                    foreach (DictionaryEntry itemInfo in needEquip)
                    {
                        sdGameItem item        = itemInfo.Value as sdGameItem;
                        sdGameItem compareItem = sdGameItemMgr.Instance.getEquipItemByPos(item.equipPos);
                        if (compareItem == null)
                        {
                            tid = item.templateID.ToString();
                            break;
                        }
                        int score        = sdConfDataMgr.Instance().GetItemScore(item.instanceID);
                        int compareScore = sdConfDataMgr.Instance().GetItemScore(compareItem.instanceID);
                        if (score > compareScore)
                        {
                            tid = item.templateID.ToString();
                            break;
                        }
                    }
                }
                else
                {
                    int job = int.Parse(sdGameLevel.instance.mainChar.GetProperty()["Job"].ToString());
                    if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Warrior)
                    {
                        tid = wordlist[0];
                    }
                    else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Magic)
                    {
                        tid = wordlist[1];
                    }
                    else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Rogue)
                    {
                        tid = wordlist[2];
                    }
                    else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Minister)
                    {
                        tid = wordlist[3];
                    }
                }

                Hashtable info = sdConfDataMgr.Instance().GetItemById(tid);
                sdSlotMgr.Instance.GotoEquip(int.Parse(info["Character"].ToString()));
                Hashtable table = sdSlotMgr.Instance.GetIconList(PanelType.Panel_Bag);
                foreach (DictionaryEntry item in table)
                {
                    sdSlotIcon icon = item.Value as sdSlotIcon;
                    if (icon.tempId == tid)
                    {
                        icon.gameObject.name = "guide_item";
                        ShowPoint(icon.gameObject.name + "|1");
                    }
                }

                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.JumpMap) > 0)
        {
            Debug.Log(string.Format("guide:{0}", id));
            sdUICharacter.JumpToWorldMap();
        }

        if ((opType & (int)GuideOperationType.SmallWord) > 0)
        {
            if (param.Length > num)
            {
                string word = param[num];
                if (sdGameLevel.instance == null)
                {
                    return;
                }
                sdGuideDialogue dlg = sdGameLevel.instance.gameObject.GetComponent <sdGuideDialogue>();
                if (dlg == null)
                {
                    dlg = sdGameLevel.instance.gameObject.AddComponent <sdGuideDialogue>();
                }
                if (dlg != null)
                {
                    string[] wordlist = word.Split('|');
                    Vector3  pos      = Vector3.zero;
                    if (wordlist.Length >= 3)
                    {
                        string   posStr  = wordlist[2];
                        string[] posList = posStr.Split('@');
                        pos.y = int.Parse(posList[1]);
                        pos.x = int.Parse(posList[0]);
                    }

                    dlg.SetMovieInfo(int.Parse(wordlist[1]), new Vector3(1f, 1f, 1f), pos);
                    //sdGameLevel.instance.mainCamera.GetComponent<sdGameCamera>().zoomEnd += OnFinish;
                    ++num;
                }
            }
        }

        if ((opType & (int)GuideOperationType.Spec) > 0)
        {
            if (param.Length > num)
            {
                string tid = param[num];
                if (tid == "2")
                {
                    EventDelegate finish = new EventDelegate(OnFinish);
                    sdUICharacter.Instance.ShowGuideRoll(finish);
                }
                else if (tid == "3")
                {
                    if (sdGameLevel.instance != null)
                    {
                        sdGameLevel.instance.AutoMode     = true;
                        sdGameLevel.instance.FullAutoMode = false;
                    }
                }
                else if (tid == "4")
                {
                    sdUICharacter.Instance.tipCanEquip = false;
                }
                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.OpenFrame) > 0)
        {
            GameObject panel = GameObject.Find("Sys1");
            if (panel != null)
            {
                GameObject btn = GameObject.Find("Btn_Push");
                UISprite   sp  = btn.transform.FindChild("Background").GetComponent <UISprite>();
                sdRoleWndButton.sysPanelPos   = panel.transform.localPosition.x;
                panel.transform.localPosition = new Vector3(640.0f - 120.0f * panel.transform.localScale.x, panel.transform.localPosition.y, panel.transform.localPosition.z);
                sp.spriteName = "btn_c";
            }
        }

        if ((opType & (int)GuideOperationType.PointItemUp) > 0)
        {
            if (param.Length > num)
            {
                if (sdGameLevel.instance == null || sdGameLevel.instance.mainChar == null)
                {
                    return;
                }
                sdUICharacter.Instance.tipCanEquip = true;

                string   tid      = "";
                string[] wordlist = param[num].Split('|');
                int      job      = int.Parse(sdGameLevel.instance.mainChar.GetProperty()["Job"].ToString());
                if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Warrior)
                {
                    tid = wordlist[0];
                }
                else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Magic)
                {
                    tid = wordlist[1];
                }
                else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Rogue)
                {
                    tid = wordlist[2];
                }
                else if (job == (int)HeaderProto.ERoleJob.ROLE_JOB_Minister)
                {
                    tid = wordlist[3];
                }

                Hashtable iconList = sdSlotMgr.Instance.GetIconList(PanelType.Panel_ItemSelect);
                foreach (DictionaryEntry item in iconList)
                {
                    sdSlotIcon icon = item.Value as sdSlotIcon;
                    if (icon.tempId == tid)
                    {
                        UIDraggablePanel panel = icon.GetComponentInParent <UIDraggablePanel>();
                        Vector3          pos   = Vector3.zero;
                        pos.y = -icon.transform.localPosition.y;
                        panel.MoveRelative(pos);
                        panel.UpdateScrollbars(true);
                        icon.gameObject.name = "guide_item";
                        ShowPoint(icon.gameObject.name + "|1");
                        break;
                    }
                }

                ++num;
            }
        }

        if ((opType & (int)GuideOperationType.LockTown) > 0)
        {
            sdUICharacter.Instance.bLockTown = true;
        }


        WaitForEvetnt();
    }
Exemplo n.º 9
0
    void OnPanelDrag(Vector2 offset)
    {
        if (!bCheck)
        {
            return;
        }
        if (topCheckTrans == null || bottomCheckTrans == null)
        {
            return;
        }

        if (offset.y < 0)
        {
            float bottomMarkRelatePos = transform.InverseTransformPoint(bottomMarkTrans.position).y;
            //Debug.LogWarning("bottom pos: " + bottomMarkRelatePos);

            if (bottomMarkRelatePos > bottomItemOffsetForPanel)
            {
                RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().OnClickPrePage();
                int index = 10 + RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().addItemCount;
                if (index == 10)
                {
                    return;
                }
                SetBottomTargetItem(RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().m_gridFoodItemList[index - 1].gameObject);


                Bounds checkBounds = NGUIMath.CalculateRelativeWidgetBounds(transform, bottomTargetTrans);
                float  targetPos   = checkBounds.center.y - checkBounds.extents.y;

                bCheck = false;
                dragPanel.MoveRelative(new Vector2(0, bottomItemOffsetForPanel - targetPos));
                dragPanel.RestrictWithinBounds(true);
                bCheck = true;
            }
        }
        else if (offset.y > 0)
        {
            float TopMarkRelatePos = transform.InverseTransformPoint(TopMarkTrans.position).y;


            if (TopMarkRelatePos < topItemOffsetForPanel)
            {
                RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().OnClickNextPage();
                int index = 6 - RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().addItemCount;
                //Debug.Log("countttttttttt" + index);
                if (index == 6)
                {
                    return;
                }
                SetTopTargetItem(RestaurantController.Instance().m_FoodWindow.GetComponent <RestaurantFoodWindow>().m_gridFoodItemList[index - 1].gameObject);

                Bounds checkBounds = NGUIMath.CalculateRelativeWidgetBounds(transform, topTargetTrans);
                float  targetPos   = checkBounds.center.y + checkBounds.extents.y;

                bCheck = false;
                dragPanel.MoveRelative(new Vector2(0, topItemOffsetForPanel - targetPos));
                dragPanel.RestrictWithinBounds(true);
                bCheck = true;
            }
        }
    }
Exemplo n.º 10
0
    public void Notify(int panelType)
    {
        if (armorBtn == null)
        {
            armorBtn = GameObject.Find("tab_armor");
        }

        if (weaponBtn == null)
        {
            weaponBtn = GameObject.Find("tab_weapon");
        }

        if (shipinBtn == null)
        {
            shipinBtn = GameObject.Find("tab_shipin");
        }


        if ((panelType & (int)PanelType.Panel_Bag) > 0)
        {
            if (copyItem != null && Instance.m_PanelList.Count != 0 && Instance.m_PanelList.ContainsKey(PanelType.Panel_Bag))
            {
                float bagScrollValue = 0f;

                UIDraggablePanel panel = copyItem.transform.parent.GetComponent <UIDraggablePanel>();
                if (panel != null)
                {
                    if (isFirst)
                    {
                        bagScrollValue = 0;
                        isFirst        = false;
                    }
                    else
                    {
                        bagScrollValue = panel.verticalScrollBar.value;
                    }

                    panel.ResetPosition();
                }

                Hashtable itemTable = sdGameItemMgr.Instance.GetAllItem(1, itemFilter);
                Hashtable list      = Instance.m_PanelList[PanelType.Panel_Bag];
                if (itemTable.Count > list.Count)
                {
                    if (copyItem == null)
                    {
                        Debug.LogWarning("NoCopyItem");
                    }
                    copyItem.SetActive(true);
                    for (int i = list.Count; i < itemTable.Count; ++i)
                    {
                        GameObject tempItem = GameObject.Instantiate(copyItem) as GameObject;
                        tempItem.transform.parent = copyItem.transform.parent;
                        Vector3 pos = copyItem.transform.localPosition;
                        pos.y -= i * 100;
                        tempItem.transform.localPosition = pos;
                        tempItem.transform.localScale    = copyItem.transform.localScale;
                        sdSlotIcon icon = tempItem.GetComponent <sdSlotIcon>();
                        if (icon != null)
                        {
                            icon.index = i;
                            RegisterSlot(icon);
                        }
                    }
                }
                else if (itemTable.Count < list.Count)
                {
                    foreach (DictionaryEntry item in list)
                    {
                        sdSlotIcon icon = item.Value as sdSlotIcon;

                        if (icon != null && icon.index >= itemTable.Count)
                        {
                            if (icon.index == 0)
                            {
                                copyItem.SetActive(false);
                            }
                            else
                            {
                                icon.gameObject.SetActive(false);
                            }
                        }
                    }
                }
                else
                {
                    copyItem.SetActive(true);
                }
                if (panel != null)
                {
                    panel.ResetPosition();
                }
                IDictionaryEnumerator iter = list.GetEnumerator();

                ArrayList itemList = new ArrayList(itemTable.Values);
                if (itemList != null)
                {
                    itemList.Sort();
                    bool needRepos = false;
                    if (itemLocation != HeaderProto.ERoleItemEquipSlot.RoleItemEquipSlot_Equip_Max)
                    {
                        needRepos = true;
                    }

                    foreach (sdGameItem info in itemList)
                    {
                        iter.MoveNext();
                        if (iter == null)
                        {
                            break;
                        }
                        //sdGameItem info = (sdGameItem)item.Value;
                        if (info.bagIndex != (int)PanelType.Panel_Bag)
                        {
                            continue;
                        }
                        //if (info.slotIndex != num) continue;
                        Hashtable  table = new Hashtable();
                        sdSlotIcon icon  = (sdSlotIcon)iter.Value;
                        table.Add("uuid", info.instanceID);
                        table.Add("ID", info.templateID);
                        table.Add("count", info.count);
                        icon.SetInfo(info.instanceID.ToString(), table);
                        icon.gameObject.SetActive(true);
                        if (needRepos && sdConfDataMgr.Instance().IsItemRightType(itemLocation, info.equipPos))
                        {
                            UIDraggablePanel drag = icon.transform.parent.GetComponent <UIDraggablePanel>();
                            if (drag != null)
                            {
                                //drag.disableDragIfFits = false;
                                drag.MoveRelative(-icon.transform.localPosition);
                                drag.UpdateScrollbars(true);
                                bagScrollValue = drag.verticalScrollBar.value;
                                needRepos      = false;
                                itemLocation   = HeaderProto.ERoleItemEquipSlot.RoleItemEquipSlot_Equip_Max;
                                //drag.disableDragIfFits = true;

                                sdRadioButton btn = null;
                                if (itemFilter == (int)ItemFilter.Weapon)
                                {
                                    btn = weaponBtn.GetComponent <sdRadioButton>();
                                }
                                else if (itemFilter == (int)ItemFilter.Armor)
                                {
                                    btn = armorBtn.GetComponent <sdRadioButton>();
                                }
                                else if (itemFilter == (int)ItemFilter.Shipin)
                                {
                                    btn = shipinBtn.GetComponent <sdRadioButton>();
                                }
                                if (btn != null)
                                {
                                    sdUICharacter.Instance.ActiceRadioBtn(btn);
                                    btn.Active(true);
                                }
                            }
                        }
                        else
                        {
                            if (itemFilter == lastFilter)
                            {
                                if (panel != null)
                                {
                                    panel.verticalScrollBar.value = bagScrollValue;
                                }
                            }
                        }
                    }
                }
                lastFilter = itemFilter;
            }
        }

        if ((panelType & (int)PanelType.Panel_Equip) > 0)
        {
            if (Instance.m_PanelList.Count > 0 && Instance.m_PanelList.ContainsKey(PanelType.Panel_Equip))
            {
                Hashtable             list      = Instance.m_PanelList[PanelType.Panel_Equip];
                IDictionaryEnumerator iter      = list.GetEnumerator();
                Hashtable             itemTable = sdGameItemMgr.Instance.GetAllItem(2, -1);
                if (itemTable != null)
                {
                    while (iter.MoveNext())
                    {
                        sdSlotIcon icon = (sdSlotIcon)iter.Value;
                        if (icon == null)
                        {
                            continue;
                        }
                        bool findFlag = false;
                        foreach (DictionaryEntry item in itemTable)
                        {
                            sdGameItem info = (sdGameItem)item.Value;
                            if (info.bagIndex != (int)PanelType.Panel_Equip)
                            {
                                continue;
                            }
                            Hashtable tempItem = sdConfDataMgr.Instance().GetItemById(info.templateID.ToString());
                            if (tempItem != null)
                            {
                                int itemPos = int.Parse(tempItem["Character"].ToString());
                                if (itemPos == icon.index)
                                {
                                    findFlag = true;
                                }
                            }

                            if (findFlag)
                            {
                                Hashtable table = new Hashtable();
                                table.Add("uuid", info.instanceID);
                                table.Add("ID", info.templateID);
                                table.Add("count", info.count);
                                icon.SetInfo(info.instanceID.ToString(), table);
                                break;
                            }
                        }

                        if (!findFlag)
                        {
                            icon.SetInfo("", null);
                        }
                    }
                }
            }
        }
    }