void Awake() { Instance = this; m_RectTransform = GetComponent <RectTransform>(); }
void Awake() { Instance = this; m_RectTransform = GetComponent<RectTransform>(); }
void Awake() { Instance = this; m_RectTransform = GetComponent <RectTransform>(); }
void Awake() { Instance = this; m_RectTransform = GetComponent<RectTransform>(); }