public void ShowModel() { if (transform.childCount > 0) { transform.GetChild(0).gameObject.SetActive(false); transform.GetChild(1).gameObject.SetActive(true); } uicontroller.ActivateInfoPanel(NameCounty); }
public void ShowModel() { if (transform.childCount > 0) { transform.GetChild(0).gameObject.SetActive(false); transform.GetChild(1).gameObject.SetActive(true); } uicontroller.ActivateInfoPanel(NameCounty); }