Exemplo n.º 1
0
    // Use this for initialization
    protected virtual void Start()
    {
        rigidBody      = GetComponent <Rigidbody2D>();
        rigidBody.mass = massMultiplier * (Mathf.PI * Mathf.Pow((transform.localScale.x / 2), 2));
        maxHealth      = health;

        this.cellInfo = gameObject.AddComponent(typeof(UICellInfo)) as UICellInfo;
    }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        singleShot    = new SoundFile[1];
        singleShot[0] = SoundFile.singleShotSound;

        chargeShot    = new SoundFile[1];
        chargeShot[0] = SoundFile.chargedShotSound;



        cytoMountPoint = GameObject.FindGameObjectWithTag("arrow");
        rb2d           = GetComponent <Rigidbody2D>();
        normalScale    = transform.localScale;
        lastFireTime   = Time.time;

        //timer components
        powerupTimer = gameObject.AddComponent <Timer>();

        //
        this.playerInfo = gameObject.AddComponent(typeof(UICellInfo)) as UICellInfo;

        // bubble jet
        bubbles = GameObject.FindGameObjectWithTag("bubbles").GetComponent <ParticleSystem>();
    }