public override bool CloseAttempt() { GameThread.NextUpdate(x => { if (CloseAlert == null) { var canSave = vm != null; CloseAlert = new UIMobileAlert(new FSO.Client.UI.Controls.UIAlertOptions { Title = GameFacade.Strings.GetString("153", "1"), //quit? Message = GameFacade.Strings.GetString("153", canSave?"6":"2"), //are you sure (2), save before quitting (3) Buttons = canSave? UIAlertButton.YesNoCancel( (b) => { Save(); GameFacade.Game.Exit(); }, (b) => { GameFacade.Game.Exit(); }, (b) => { CloseAlert.Close(); CloseAlert = null; } ) : UIAlertButton.YesNo( (b) => { GameFacade.Game.Exit(); }, (b) => { CloseAlert.Close(); CloseAlert = null; } ) }); GlobalShowDialog(CloseAlert, true); } }); return(false); }
private void GoBack(UIElement button) { if (Mode == UICASMode.FamilyEdit) { if (ConfirmDialog == null) { ConfirmDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("129", "7"), Message = GameFacade.Strings.GetString("129", "8"), Buttons = UIAlertButton.YesNo( (ybtn) => { ConfirmDialog.Close(); GoBack(ybtn); ConfirmDialog = null; }, (nbtn) => { ConfirmDialog.Close(); ConfirmDialog = null; } ) }); UIScreen.GlobalShowDialog(ConfirmDialog, true); return; } else { ClearFamily(); } } SetMode((UICASMode)(((int)Mode) - 1)); }
/** * UI Events */ private void BtnDelete_OnButtonClick(Framework.UIElement button) { if (OutfitBrowser.DataProvider == null) { return; } var index = OutfitBrowser.SelectedIndex; if (index >= 0 && index < OutfitBrowser.DataProvider.Count) { var outfit = (VMGLOutfit)((UIGridViewerItem)OutfitBrowser.DataProvider[index]).Data; if (outfit == null) { return; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("266", "7"), Message = GameFacade.Strings.GetString("266", "8"), Buttons = UIAlertButton.YesNo( yes => { Send("dresser_delete_outfit", outfit.outfit_id.ToString()); UIScreen.RemoveDialog(alert); }, no => { UIScreen.RemoveDialog(alert); } ), Alignment = TextAlignment.Left }, true); } }
public void NeighSelection(NeighSelectionMode mode) { var nbd = (ushort)((mode == NeighSelectionMode.MoveInMagic) ? 7 : 4); TS1NeighPanel = new UINeighborhoodSelectionPanel(nbd); var switcher = new UINeighbourhoodSwitcher(TS1NeighPanel, nbd, mode != NeighSelectionMode.Normal); TS1NeighPanel.OnHouseSelect += (house) => { if (MoveInFamily != null) { //move them in first //confirm it UIMobileAlert confirmDialog = null; confirmDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("132", "0"), Message = GameFacade.Strings.GetString("132", "1"), Buttons = UIAlertButton.YesNo((b) => { confirmDialog.Close(); MoveInAndPlay((short)house, MoveInFamily.Value, switcher); }, (b) => confirmDialog.Close()) }); UIScreen.GlobalShowDialog(confirmDialog, true); } else { PlayHouse((short)house, switcher); } }; Add(TS1NeighPanel); Add(switcher); }
private void AddDonator(uint donator, string name) { LotControl.vm.TSOState.Names.Precache(LotControl.vm, donator); if (Community) { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Message = GameFacade.Strings.GetString("f114", "7", new string[] { name }), Buttons = UIAlertButton.YesNo( (btn) => { LotControl.vm.SendCommand(new VMChangePermissionsCmd { TargetUID = donator, Level = VMTSOAvatarPermissions.Roommate, }); UIScreen.RemoveDialog(alert); }, (btn) => { UIScreen.RemoveDialog(alert); } ) }, true); } else { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("208", "5"), Message = GameFacade.Strings.GetString("208", "6"), Buttons = new UIAlertButton[] { new UIAlertButton(UIAlertButtonType.Yes, (btn) => { var screen = UIScreen.Current as CoreGameScreen; if (screen != null) { screen.PersonPage.FindController <PersonPageController>().ChangeRoommate( ChangeRoommateType.INVITE, donator, screen.FindController <CoreGameScreenController>().GetCurrentLotID()); } UIScreen.RemoveDialog(alert); }), new UIAlertButton(UIAlertButtonType.No, (btn) => UIScreen.RemoveDialog(alert)) }, }, true); } }
public void ShowUpdateDialog(UpdatePath path) { var targVer = path.Path.Last(); _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "21"), Message = GameFacade.Strings.GetString("f101", "22", new string[] { targVer.version_name, GlobalSettings.Default.ClientVersion, GetPathString(path) }), Width = 500, Buttons = UIAlertButton.YesNo(x => { AcceptUpdate(path); }, x => { RejectUpdate(); }) }, true); }
private void Accept(UIElement button) { switch (Mode) { case UICASMode.SimEdit: //add or replace the sim in the family AcceptMember(); break; case UICASMode.FamilyEdit: //add or replace the family in the neighbourhood //need to generate an actual FAMI and save it for this if (ConfirmDialog == null) { ConfirmDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("129", "13"), Message = GameFacade.Strings.GetString("129", "14"), Buttons = UIAlertButton.YesNo( (ybtn) => { ConfirmDialog.Close(); Accept(ybtn); ConfirmDialog = null; }, (nbtn) => { ConfirmDialog.Close(); ConfirmDialog = null; } ) }); UIScreen.GlobalShowDialog(ConfirmDialog, true); return; } else { SaveFamily(); } break; case UICASMode.FamilySelect: //accept button here is move in. notify the neighbourhood screen that we're moving in now. MoveInFamily = FamiliesPanel.Families[FamiliesPanel.Selection].ChunkID; break; } SetMode((UICASMode)(((int)Mode) - 1)); }
/// <summary> /// Stock the selected outfit /// </summary> /// <param name="button"></param> private void BtnStock_OnButtonClick(Framework.UIElement button) { var selectedOutfit = GetSelectedOwnerOutfit(); if (selectedOutfit == null) { return; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("265", "7"), Message = GameFacade.Strings.GetString("265", "8"), Buttons = UIAlertButton.YesNo(yes => { Send("rackowner_stock", selectedOutfit.AssetID.ToString()); UIScreen.RemoveDialog(alert); }, no => { UIScreen.RemoveDialog(alert); }), Alignment = TextAlignment.Left }, true); }
private void BtnDelete_OnButtonClick(UIElement button) { var selectedOutfit = GetSelectedOutfit(); if (selectedOutfit == null) { return; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("265", "9"), Message = GameFacade.Strings.GetString("265", "10"), Buttons = UIAlertButton.YesNo(yes => { Send("rackowner_delete", selectedOutfit.outfit_id.ToString()); UIScreen.RemoveDialog(alert); }, no => { UIScreen.RemoveDialog(alert); }), Alignment = TextAlignment.Left }, true); }
public void Evict(FAMI family) { if (family == null) { return; } var familyName = family.ChunkParent.Get <FAMs>(family.ChunkID)?.GetString(0) ?? "selected"; UIMobileAlert evictDialog = null; evictDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("131", "2"), Message = GameFacade.Strings.GetString("131", "3", new string[] { familyName.ToString(), "§" + (family.ValueInArch + family.Budget).ToString("##,#0") } ), Buttons = UIAlertButton.YesNo( (b) => { evictDialog.Close(); ((TS1GameScreen)UIScreen.Current).EvictLot(family, (short)HouseID); }, (b) => { evictDialog.Close(); } ) }); UIScreen.GlobalShowDialog(evictDialog, true); }
public void DoUpdate(string branch, string version, string url) { View.LoginDialog.Visible = false; View.LoginProgress.Visible = false; var str = GlobalSettings.Default.ClientVersion; var split = str.LastIndexOf('-'); int verNum = 0; string curBranch = str; if (split != -1) { int.TryParse(str.Substring(split + 1), out verNum); curBranch = str.Substring(0, split); } _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "3"), Message = GameFacade.Strings.GetString("f101", "4", new string[] { version, branch, verNum.ToString(), curBranch }), Width = 500, Buttons = UIAlertButton.YesNo(x => { UIScreen.RemoveDialog(_UpdaterAlert); var downloader = new UIWebDownloaderDialog(GameFacade.Strings.GetString("f101", "1"), new DownloadItem[] { new DownloadItem { Url = url, DestPath = "PatchFiles/patch.zip", Name = GameFacade.Strings.GetString("f101", "10") } }); downloader.OnComplete += (bool success) => { UIScreen.RemoveDialog(downloader); UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "3"), Message = GameFacade.Strings.GetString("f101", "13"), Buttons = UIAlertButton.Ok(y => { RestartGamePatch(); }) }, true); }; GameThread.NextUpdate(y => UIScreen.GlobalShowDialog(downloader, true)); }, x => { GameThread.NextUpdate(state => { UIScreen.RemoveDialog(_UpdaterAlert); if (state.ShiftDown) { _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "11"), Message = GameFacade.Strings.GetString("f101", "12"), Width = 500, Buttons = UIAlertButton.Ok(y => { Regulator.AsyncTransition("AvatarData"); UIScreen.RemoveDialog(_UpdaterAlert); View.LoginDialog.Visible = true; View.LoginProgress.Visible = true; }) }, true); } else { View.LoginDialog.Visible = true; View.LoginProgress.Visible = true; Regulator.AsyncReset(); } }); }) }, true); }