Exemplo n.º 1
0
    void NewActive(string imageRef, string title)
    {
        int ind = mInactives.Count - 1;
        UIAchievementPopUpItem itm = mInactives[ind];

        mInactives.RemoveAt(ind);

        itm.name = mPopUpCounter.ToString();
        mPopUpCounter++;

        if (!string.IsNullOrEmpty(imageRef))
        {
            itm.image.spriteName = imageRef;
        }

        itm.text.text = title;

        mActives.Add(itm);

        itm.gameObject.SetActive(true);

        mLayout.Reposition();

        mLastInactiveCheckTime = Time.realtimeSinceStartup;
    }
Exemplo n.º 2
0
    // Update is called once per frame
    void Update()
    {
        if (mActives.Count > 0 && Time.realtimeSinceStartup - mLastInactiveCheckTime > popUpInactiveCheckDelay)
        {
            for (int i = 0; i < mActives.Count; i++)
            {
                UIAchievementPopUpItem item = mActives[i];
                if (!item.animDat.isPlaying)
                {
                    item.gameObject.SetActive(false);
                    mInactives.Add(item);
                    mActives.RemoveAt(i);
                    i--;
                }
            }

            if (mActives.Count == 0)
            {
                mPopUpCounter = 0;
            }
        }

        if (mPopUpQueue.Count > 0 && mInactives.Count > 0)
        {
            Data d = mPopUpQueue.Dequeue();
            NewActive(d.imageRef, d.text);
        }

        if (test)
        {
            NewActive(null, mPopUpCounter.ToString());
            test = false;
        }
    }