public void RegisterPickup(UFPSInventoryItemBase item)
        {
            item.itemPickup.ID = (vp_Utility.PositionToID(item.itemPickup.transform.position) + ((int)item.ID * 100000));
            RegisterPickup(item.itemPickup);

            DevdogLogger.LogVerbose("Registered item with UFPS multiplayer. New UFPS ID: " + item.itemPickup.ID, item);
        }
 public void InstantiateAndRegisterPickupOnAllClients(UFPSInventoryItemBase item)
 {
     if (item != null)
     {
         RegisterPickup(item);
         photonView.RPC("InstantiateItemAndRegisterPickup", PhotonTargets.OthersBuffered, (int)item.ID, (int)item.currentStackSize, item.transform.position);
     }
 }