Exemplo n.º 1
0
 public static bool DefaultNavigationSystem(
     this UFEScreen screen,
     IDictionary <InputReferences, InputEvents> player1PreviousInputs,
     IDictionary <InputReferences, InputEvents> player1CurrentInputs,
     IDictionary <InputReferences, InputEvents> player2PreviousInputs,
     IDictionary <InputReferences, InputEvents> player2CurrentInputs,
     AudioClip moveCursorSound = null,
     AudioClip confirmSound    = null,
     AudioClip cancelSound     = null,
     Action cancelAction       = null
     )
 {
     return
         (screen.DefaultNavigationSystem(
              player1PreviousInputs,
              player1CurrentInputs,
              moveCursorSound,
              confirmSound,
              cancelSound,
              cancelAction
              )
          ||
          screen.DefaultNavigationSystem(
              player2PreviousInputs,
              player2CurrentInputs,
              moveCursorSound,
              confirmSound,
              cancelSound,
              cancelAction
              ));
 }
Exemplo n.º 2
0
 public static bool DefaultNavigationSystem(
     this UFEScreen screen,
     AudioClip moveCursorSound = null,
     AudioClip confirmSound    = null,
     AudioClip cancelSound     = null,
     Action cancelAction       = null
     )
 {
     return
         (screen.DefaultNavigationSystem(1, moveCursorSound, confirmSound, cancelSound, cancelAction) ||
          screen.DefaultNavigationSystem(2, moveCursorSound, confirmSound, cancelSound, cancelAction));
 }