Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     _targetRB = GetComponent <Rigidbody>();
     _targetRB.AddForce(RandForce(), ForceMode.Impulse);
     _targetRB.AddTorque(RandTorque(), RandTorque(), RandTorque(), ForceMode.Impulse);
     transform.position = RandSpawnPos();
     _gameManager       = GameObject.Find("Game Manager").GetComponent <U5GameManager>();
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     _button = GetComponent <Button>();
     _button.onClick.AddListener(SetDifficulty);
     _u5gm = GameObject.Find("Game Manager").GetComponent <U5GameManager>();
 }