/// <summary> /// Constructor to initialise the food type and the HPIncrease. /// </summary> /// <param name="typefood">Foodtype we want the food to be.</param> public Food(TypesOfFood typefood) { // Set Property as the type of food we want FoodType = typefood; // Call Method to Set the HPIncrease for each type of food SetHp(); }
/// <summary> /// Constructor to initialise the food type and the HPIncrease. /// </summary> public Food() { // Food Type is Random between all types of food that exist FoodType = (TypesOfFood) rnd.Next(Enum.GetNames(typeof(TypesOfFood)).Length); // Call Method to Set the HPIncrease for each type of food SetHp(); }