Exemplo n.º 1
0
 private EmbedBuilder GetEmbed(Types.Server server)
 {
     if (server.Ping > 0)
     {
         string PlayerList = "";
         if (server.Players.Count == 0)
         {
             PlayerList = "접속중인 플레이어가 없습니다.";
         }
         else
         {
             foreach (string Player in server.Players)
             {
                 PlayerList += Player + "\n";
             }
         }
         EmbedBuilder SvstsEmbed = new EmbedBuilder()
                                   .WithColor(Color.Green)
                                   .WithThumbnailUrl(server.ImgURL)
                                   .WithTitle("Server Status")
                                   .WithDescription($"{server.ServerName}")
                                   .AddField("Ping", $"{server.Ping} ms")
                                   .AddField("온라인", $"{server.Players.Count} 명 온라인")
                                   .AddField("플레이어", $"{PlayerList}")
                                   .WithFooter(DateTime.Now.ToString("yyyy/MM/dd H:mm:ss") + " 기준");
         return(SvstsEmbed);
     }
     else
     {
         return(ConnectionFail(server.ImgURL));
     }
 }
Exemplo n.º 2
0
 private Types.Server GetServerStats(Types.Server server)
 {
     try
     {
         server.Players = new List <string>();
         using (var Connect = ServerQuery.GetServerInstance((QueryMaster.Game) 107410, server.IP, server.Port, throwExceptions: false, retries: 0, sendTimeout: 4000, receiveTimeout: 4000))
         {
             var Connection = Connect.GetInfo();
             if (Connection == null)
             {
                 server.Ping = -1;
                 return(server);
             }
             else
             {
                 var INFO = JObject.FromObject(Connection);
                 server.ServerName = (string)INFO["Name"];
                 server.Ping       = (int)INFO["Ping"];
                 var Players = Connect.GetPlayers();
                 foreach (var Player in Players)
                 {
                     var ply = JObject.FromObject(Player);
                     server.Players.Add((string)ply["Name"]);
                 }
                 return(server);
             }
         }
     }
     catch
     {
         server.Ping = -1;
         return(server);
     }
 }