private void Client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { Console.WriteLine($"Channel Joined: {e.Channel}."); #if RELEASE client.SendMessage(e.Channel, "Hey guys!"); #endif }
private void TwitchClient_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { }
private void Client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { client.SendMessage(channel, "차차가 입장했어요~"); }
private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}"); _client.SendMessage(e.Channel, "I just joined the channel! PogChamp"); }
private static void Client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { SendMessage("SYSTEM", "joined channel"); }
private static void OnJoinedChannel(object sender, Client.Events.OnJoinedChannelArgs joined) => LoggingManager.Log.Info($"Joined Twitch channel: {joined.Channel}");
private async void Client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { await BotWrapper.DiscordBot.sendDebugMessage($"Joined chanenel {e.Channel}"); }
private void TwitchClient_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { twitchClient.SendMessage(e.Channel, "Colorbot joined"); }
private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}"); chat.NewMessage(new TwitchChat.Message("TwitchFliesOPFOR", "Connected to channel!")); _client.SendMessage(e.Channel, "VTOL VR connected!"); }
/// <summary> /// Clients the on joined channel. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> private void _client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { _logger.LogInformation("Joined Twitch Channel: '{channel}'", _settings.Twitch.Channel); }
private void ChatClient_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { #if DEBUG Trace.WriteLine($"Joined channel: {e.Channel}"); #endif }
private void _client_OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e) { _logger.Log(_logId++, $"Joined channel {e.Channel}", DateTime.Now); }