public override void UiUse() { base.UiUse(); if (!TvGame.IsTvGame) { return; } isOn = !isOn; if (isOn) { TvGame.TurnOn(); } else { TvGame.TurnOff(); } }
private void Awake() { instance = this; instance.pastRen.sprite = instance.off; instance.presentRen.sprite = instance.off; }