// Use this for initialization void Start () { GameObject tutorialObject = GameObject.FindGameObjectWithTag("Tutorial"); GameObject managerObject = GameObject.FindGameObjectWithTag("GameController"); tutorial = tutorialObject.GetComponent<TutorialManagerScript>(); gameManager = managerObject.GetComponent<GameManagerScript>(); }
void Start() { instance = this; }
// Start new public virtual void Start() { base.Start(); GameObject tutorialObject = GameObject.FindGameObjectWithTag("Tutorial"); tutorial = tutorialObject.GetComponent<TutorialManagerScript>(); InitializeInputs(); SetCameras(); }