Exemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (!GameManager.Instance.GameStarted)
     {
         Midnight.color = Color.Lerp(midnightEmpty, midnightFull, Time.time * MidnightFadeRate);
         Turbo.color    = Color.Lerp(turboEmpty, turboFull, Time.time * TurboFadeRate);
     }
     else if (GameManager.Instance.GameStarted)
     {
         Midnight.GetComponent <RectTransform>().localPosition += Vector3.left * -FleeSpeed;
         Turbo.GetComponent <RectTransform>().localPosition    += Vector3.left * FleeSpeed;
     }
 }