public bool CreateFinalCookingObjectAndExit(TrueBlood trueBlood)
        {
            this.Target.SimStateMachineClient.SetActor((trueBlood as IMicrowavable).ActorNameForMicrowave, trueBlood);
            this.Target.SimStateMachineClient.RequestState("x", "Exit - " + "BowlLarge");
            CarrySystem.EnterWhileHolding(this.Actor, trueBlood as ICarryable);
            if (this.CheckForCancelAndCleanup())
            {
                return(false);
            }
            trueBlood.PushEatSnack(this.Actor);

            return(true);
        }