Exemplo n.º 1
0
 private void Start()
 {
     g_game_con_Script    = GameObject.Find("Game_Controller").GetComponent <Game_Controller>();
     g_player_con_Script  = GameObject.Find("Player_Controller").GetComponent <Playercontroller>();
     g_direction_Script   = GameObject.Find("Player_Controller").GetComponent <Player_Direction>();
     g_dice_create_Script = GameObject.Find("Stage_Pool").GetComponent <Dice_Create>();
     g_trouble_Script     = GameObject.Find("TroubleObj").GetComponent <TroubleScr>();
     Array_Reset();
 }
 void Start()
 {
     g_trouble_Script     = GameObject.Find("TroubleObj").GetComponent <TroubleScr>();
     g_result_Script      = GameObject.Find("Stageinformation").GetComponent <ResultScript>();
     g_clear_Script       = GameObject.Find("Game_Controller").GetComponent <Stage_Clear>();
     g_folder_Script      = GameObject.Find("Stageinformation").GetComponent <Folder_Script>();
     g_information_Script = GameObject.Find("Stageinformation").GetComponent <StageInformation>();
     g_game_con_Script    = GameObject.Find("Game_Controller").GetComponent <Game_Controller>();
     g_player_Script      = GameObject.Find("Player_Controller").GetComponent <Playercontroller>();
     g_player_anim_Script = this.GetComponent <Player_Animation>();
     g_player_obj         = this.gameObject;
 }
Exemplo n.º 3
0
 void Start()
 {
     g_player_con_Script    = GameObject.Find("Player_Controller").GetComponent <Playercontroller>();
     g_parent_rotate_Script = GameObject.Find("Dice_Controller").GetComponent <Parent_All_Rotation>();
     g_trouble_script       = GameObject.Find("TroubleObj").GetComponent <TroubleScr>();
     g_dice_Script          = this.GetComponent <Dice_Squares>();
     g_se_source_Script     = GameObject.Find("SEList").GetComponent <Se_Source>();
     //操作オブジェクト取得
     g_dice_Obj = this.gameObject;
     //サイズを求める
     g_dice_Size = g_dice_Obj.transform.localScale.x / g_size_change;
     //回転速度の初期化
     g_rotation_Speed = g_start_rotation_Speed;
 }