public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string format, params object[] args)
            {
                base.TraceEvent(eventCache, source, eventType, id, format, args);

                if (format.StartsWith("Storyboard has begun;"))
                {
                    TriggerTraceStoryboard storyboard = args[1] as TriggerTraceStoryboard;
                    if (storyboard != null)
                    {
                        // add a breakpoint here to see when your trigger has been
                        // entered or exited

                        // the element being acted upon
                        object targetElement = args[5];

                        TriggerBase triggerBase = storyboard.TriggerBase;
                        string      triggerName = GetTriggerName(storyboard.TriggerBase);

                        Debug.WriteLine(string.Format("Element: {0}, {1}: {2}: {3}",
                                                      targetElement,
                                                      triggerBase.GetType().Name,
                                                      triggerName,
                                                      storyboard.StoryboardType));
                    }
                }
            }
Exemplo n.º 2
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            public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id,
                                            string format, params object[] args)
            {
                base.TraceEvent(eventCache, source, eventType, id, format, args);

                if (format.StartsWith("Storyboard has begun;", StringComparison.Ordinal))
                {
                    TriggerTraceStoryboard storyboard = args[1] as TriggerTraceStoryboard;
                    if (storyboard != null)
                    {
                        // add a breakpoint here to see when your trigger has been entered or exited

                        // the element being acted upon
                        object targetElement = args[5];

                        // the namescope of the element being acted upon
                        INameScope namescope = (INameScope)args[7];

                        TriggerBase triggerBase = storyboard.TriggerBase;
                        string      triggerName = GetTriggerName(storyboard.TriggerBase);

                        Debug.WriteLine(
                            $"Element: {targetElement}, {triggerBase.GetType().Name}: {triggerName}: {storyboard.StoryboardType}");
                    }
                }
            }