/// <summary> /// Creates the correct Fixations corresponding to the TrialSetting. /// </summary> void SelectFixation() { trialSetting = ExperimentConfig.instance.GetCurrentConfig().TrialSetting; switch (trialSetting._exp_mode) { case ((int)TrialSetting.ExpMode.spider): // load the home button and the fixation cross streamFixation.SetActive(true); pointerTrigger.SetActive(true); break; case ((int)TrialSetting.ExpMode.flasher): flashFixation.SetActive(true); pointerTrigger.SetActive(true); break; default: // default to original regardless gameObject.AddComponent <EmptyFixation>(); break; } }
public IQueryable <LicenseTrialSettings> InsertTrialSettings(LicenseTrialSettings trialSettings) { int newId; //using (ScutexEntities db1 = new ScutexEntities()) //{ TrialSetting ts = new TrialSetting(); Mapper.CreateMap <Model.LicenseTrialSettings, TrialSetting>(); ts = Mapper.Map <Model.LicenseTrialSettings, TrialSetting>(trialSettings); ts.TrialExpirationOptionId = (int)trialSettings.ExpirationOptions; db.AddToTrialSettings(ts); db.SaveChanges(); newId = ts.TrialSettingId; //} return(GetTrialSettingsById(newId)); }