protected override void Start() { base.Start(); manager = managerObj.GetComponent <ILevelManagerTranspiration>(); transpirationBar = transform.GetChild(7).GetComponent <ProgressBar>(); setInitialBarValues(transpirationBar, 0, manager.GetTranspirationAmountNeeded()); treePlanter = GameObject.Find("Player3").GetComponent <TreePlantingController>(); treeCountText = this.transform.GetChild(6).GetComponent <Text>(); treeCountText.text = ":" + treePlanter.treeAmount; }
protected override void Start() { base.Start(); manager = managerObj.GetComponent <GameManagerLevel5>(); treePlanter = GameObject.Find("Player3").GetComponent <TreePlantingController>(); waterInPoolBar = this.transform.GetChild(4).GetComponent <ProgressBar>(); evaporationBar = this.transform.GetChild(7).GetComponent <ProgressBar>(); condensationBar = this.transform.GetChild(5).GetComponent <ProgressBar>(); waterCount = this.transform.GetChild(1).GetComponent <Text>(); treeCount = this.transform.GetChild(6).GetComponent <Text>(); setInitialBarValues(evaporationBar, manager.GetEvaporatedWater(), manager.GetEvaporationNeeded()); setInitialBarValues(condensationBar, manager.GetCondensedVapour(), manager.GetCondensedVapourNeeded()); setInitialBarValues(waterInPoolBar, manager.GetWaterInPool(), manager.GetWaterNeededInPool()); waterCount.text = ": " + playerAttributes.GetCurrentWater(); treeCount.text = ": " + treePlanter.treeAmount; }