Exemplo n.º 1
0
    protected override void Start()
    {
        base.Start();

        manager = managerObj.GetComponent <ILevelManagerTranspiration>();

        transpirationBar = transform.GetChild(7).GetComponent <ProgressBar>();
        setInitialBarValues(transpirationBar, 0, manager.GetTranspirationAmountNeeded());

        treePlanter        = GameObject.Find("Player3").GetComponent <TreePlantingController>();
        treeCountText      = this.transform.GetChild(6).GetComponent <Text>();
        treeCountText.text = ":" + treePlanter.treeAmount;
    }
Exemplo n.º 2
0
    protected override void Start()
    {
        base.Start();

        manager     = managerObj.GetComponent <GameManagerLevel5>();
        treePlanter = GameObject.Find("Player3").GetComponent <TreePlantingController>();

        waterInPoolBar  = this.transform.GetChild(4).GetComponent <ProgressBar>();
        evaporationBar  = this.transform.GetChild(7).GetComponent <ProgressBar>();
        condensationBar = this.transform.GetChild(5).GetComponent <ProgressBar>();

        waterCount = this.transform.GetChild(1).GetComponent <Text>();
        treeCount  = this.transform.GetChild(6).GetComponent <Text>();

        setInitialBarValues(evaporationBar, manager.GetEvaporatedWater(), manager.GetEvaporationNeeded());
        setInitialBarValues(condensationBar, manager.GetCondensedVapour(), manager.GetCondensedVapourNeeded());
        setInitialBarValues(waterInPoolBar, manager.GetWaterInPool(), manager.GetWaterNeededInPool());

        waterCount.text = ": " + playerAttributes.GetCurrentWater();
        treeCount.text  = ": " + treePlanter.treeAmount;
    }