public Texture GetTreeBranches(int num) { if (!TreeBranches.ContainsKey(num)) { string name = $"Images\\Tree_Branches_{num}"; TreeBranches[num] = LoadTexture(name); } return(TreeBranches[num]); }
public Texture GetTreeBranches(int num) { if (!TreeBranches.ContainsKey(num)) { string name = String.Format("Images\\Tree_Branches_{0}", num); TreeBranches[num] = LoadTexture(name); } return(TreeBranches[num]); }