Exemplo n.º 1
0
 /*void OnCollisionEnter2D(Collision2D col)
  * {
  *  if (col.gameObject.tag == "Player")
  *  {
  *      Debug.Log("SceneChange");
  *      SceneManager.LoadScene(sceneName, LoadSceneMode.Single);
  *  }
  * }*/
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.tag == "Player")
     {
         col.gameObject.GetComponent <Player>().frozen = true;
         Debug.Log("SceneChange");
         transitioner.TransitionScene(sceneName);
     }
 }
Exemplo n.º 2
0
 void OnMouseDown()
 {
     Debug.Log("wow");
     transitioner.TransitionScene("FrontYard");
 }