Exemplo n.º 1
0
 public static Transform create(List <TraficSign> info)
 {
     if (rootObj == null)
     {
         rootObj      = new GameObject().transform;
         rootObj.name = "TSRoot";
     }
     for (int i = 0; i < info.Count; i++)
     {
         GameObject obj = GameObject.Instantiate(commonObj.signPrefab);
         obj.transform.SetParent(rootObj);
         obj.name = "TSMesh";
         TraficSignMesh self = obj.AddComponent <TraficSignMesh>();
         obj.transform.position = info [i].pos;
         obj.transform.forward  = info [i].forward;
         Texture tex = Resources.Load("sign/" + info[i].typeId) as Texture;
         obj.transform.FindChild("parking").GetComponent <MeshRenderer> ().material.mainTexture = tex;
     }
     return(rootObj);
 }
Exemplo n.º 2
0
 public void ShowObj(bool val, int scale = 100)
 {
     if (menuObj == null && val == true)
     {
         initMenu();
     }
     if (obj == null && val == true)
     {
         if (type == 1)
         {
             obj = pointCloud.create(CppInterface.GetMPList(id));
         }
         if (type == 2)
         {
             obj = KFListObj.create(CppInterface.GetKFList(id), ListId).transform;
         }
         if (type == 3)
         {
             RdSegData = CppInterface.GetRSList(id);
             if (showCount > RdSegData.Count || showCount <= 0)
             {
                 showCount = RdSegData.Count;
             }
             obj = RoadMesh.create(RdSegData.GetRange(0, showCount)).transform;
         }
         if (type == 5)
         {
             ChannelInfo img     = ChannelInfo.getChannel(5, id);
             ChannelInfo feature = ChannelInfo.getChannel(4, id);
             if (img != null)
             {
                 commonObj.mMainUI.updateFrameDisplay(img, feature);
             }
         }
         if (type == 6)
         {
             List <TraficSign> tmp = CppInterface.GetTSList(id);
             if (showCount >= 0 && showCount < tmp.Count)
             {
                 tmp.RemoveRange(showCount, tmp.Count - showCount);
             }
             obj = TraficSignMesh.create(tmp).transform;
         }
         if (type == 7)
         {
             List <ActMapPoint> tmp = CppInterface.GetAMPList(id);
             obj = ActMPMesh.create(tmp);
         }
     }
     if (obj != null)
     {
         obj.gameObject.SetActive(val);
         if (val)
         {
             transform.Find("Text").GetComponent <Text> ().color = getColorFromUI();
         }
         else
         {
             transform.Find("Text").GetComponent <Text> ().color = new Color32(0, 0, 0, 255);
         }
     }
 }