Exemplo n.º 1
0
        public bool CanExecute(object parameter = null)
        {
            Tractor.Direction direction = tractor.CurrentDirection;

            if (direction == Tractor.Direction.Up)
            {
                y--;
            }
            if (direction == Tractor.Direction.Down)
            {
                y++;
            }
            if (direction == Tractor.Direction.Left)
            {
                x--;
            }
            if (direction == Tractor.Direction.Right)
            {
                x++;
            }
            if (x < 0 || x > map.MapWidth - 1 || y < 0 || y > map.MapHeight - 1)
            {
                return(false);
            }
            if (map.MapString[x, y] == "B" || map.MapString[x, y] == "X")
            {
                return(false);
            }
            return(true);
        }
Exemplo n.º 2
0
        public void Execute(object parameter = null)
        {
            Tractor.Direction direction = tractor.CurrentDirection;
            x = tractor.X;
            y = tractor.Y;
            int speed = 0;

            if (tractor.IsToolDown)
            {
                speed = 1;
            }
            else
            {
                speed = 2;
            }
            if (direction == Tractor.Direction.Up)
            {
                y -= speed;
            }
            if (direction == Tractor.Direction.Down)
            {
                y += speed;
            }
            if (direction == Tractor.Direction.Left)
            {
                x -= speed;
            }
            if (direction == Tractor.Direction.Right)
            {
                x += speed;
            }

            //Storyboard storyboard = new Storyboard();
            //storyboard.Duration = new Duration(TimeSpan.FromSeconds(3.0));
            //DoubleAnimationUsingPath rotateAnimation = new DoubleAnimationUsingPath()
            //{
            //    // From = 0,
            //    Source = PathAnimationSource.X,
            //    PathGeometry
            //    Duration = storyboard.Duration
            //};
            //Storyboard.SetTarget(rotateAnimation, o.ImageControl);
            //Storyboard.SetTargetProperty(rotateAnimation, new PropertyPath("(UIElement.RenderTransform).(RotateTransform.Angle)"));
            //storyboard.Children.Add(rotateAnimation);
            //Storyboard.SetTarget(rotateAnimation, o.ImageControl);
            //Storyboard.SetTargetProperty(rotateAnimation, new PropertyPath("(UIElement.RenderTransform).(RotateTransform.Angle)"));
            //storyboard.Children.Add(rotateAnimation);
            //storyboard.Begin();
        }