private void Awake()
    {
        if (_instance)
        {
            return;
        }

        _instance = this;
    }
Exemplo n.º 2
0
    void Update()
    {
        if (enableFlag)
        {
            // DestroyAllTangibles has to be called within Update function
            if (trackersManager)
            {
                // prevent trying to access old tangibles gameObjects not alive anymore
                trackersManager.DestroyAllTrackers();
            }

            if (isServer)
            {
                oscManager = GetComponentInChildren <OSCManager>();
                oscManager.CreateServers();

                trackersManager = GetComponentInChildren <TrackersManagerOSC>();
                trackersManager.AttachOscServer();
            }
            enableFlag = false;
        }
    }