Exemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Pipe")
     {
         IsTrigger             = true;
         meshRenderer.material = active;
         if (tower != null && Time.timeScale != 0)
         {
             tower.AddScore(100);
         }
     }
 }