Exemplo n.º 1
0
    private void SpawnFirstCharacter()
    {
        GameObject newCharacter = Instantiate(m_characterPrefab);

        newCharacter.transform.parent = transform;
        float randomX = Random.Range(m_xMin, m_xMax);
        float randomY = Random.Range(m_yMin, m_yMax);

        newCharacter.transform.localPosition = new Vector3(randomX, randomY, 0.0f);

        List <Item> topList  = m_itemsDatabase.GetItems(Item.ItemType.Top);
        int         topIndex = Random.Range(0, topList.Count);
        TopItem     top      = (TopItem)topList[topIndex];

        newCharacter.GetComponent <Character>().AssignTop(top);

        List <Item> bottomList  = m_itemsDatabase.GetItems(Item.ItemType.Bottom);
        int         bottomIndex = Random.Range(0, bottomList.Count);
        BottomItem  bottom      = (BottomItem)bottomList[bottomIndex];

        newCharacter.GetComponent <Character>().AssignBottom(bottom);

        AssignHead(Item.ItemType.Head, newCharacter);
        AssignFace(Item.ItemType.Face, newCharacter);
        AssignHeadAccessory(Item.ItemType.HeadAccessory, newCharacter);
        AssignFaceAccessory(Item.ItemType.FaceAccessory, newCharacter);

        newCharacter.GetComponent <Character>().InitOrders();
        newCharacter.GetComponentInChildren <SuspectController>().IsTarget = true;

        m_characters.Add(newCharacter);
        m_zManager.m_playersAndObstacles.Add(newCharacter);
    }
Exemplo n.º 2
0
        public void InPaint()
        {
            if (Width > 0 && Height > 0)
            {
                int Topsz = 0;
                if (Items.Count != 0)
                {
                    for (int i = 0; i < Items.Count; i++)
                    {
                        TopItem it = Items[i];

                        it.Index = i;
                        if (it.Visible)
                        {
                            Size sizeF = TextRenderer.MeasureText(it.Name, this.Font);
                            it.FontWidth    = sizeF.Width;
                            it.FontHeight   = sizeF.Height + 10;
                            it.Name_Bounds  = new Rectangle(Topsz + 10, (Height - it.FontHeight) / 2, it.FontWidth, it.FontHeight);
                            it.SelectBounds = new Rectangle(Topsz + 10, 5, it.FontWidth, 5);
                            it.Bounds       = new Rectangle(Topsz, 0, it.FontWidth + 20, Height);
                            it.ErrBounds    = new Rectangle((it.Bounds.X + it.Bounds.Width) - 16, 12, 16, 16);
                            Topsz          += it.Bounds.Width;
                        }
                    }
                    Tops = Topsz;
                    if (chatVScroll.VirtualWidth != Tops)
                    {
                        chatVScroll.VirtualHeight = Height;
                        chatVScroll.VirtualWidth  = Tops;
                        Invalidate(chatVScroll.Bounds);
                    }
                }
            }
        }
Exemplo n.º 3
0
        public async Task <IActionResult> Edit(int id, [Bind("Id,PopularRate,Type,Name,ShorDescription,Description,Author,LocalPrice,WorldPrice,SmallPhotoId,MainPhotoId,PhotosIds,LikedUsersIds,IsActive,IsVIP,VipExpirationDate,TotalSum,InstagramUrl,InstagramLikesCount,FacebookUrl,FacebookLikesCount,VkUrl,VkLikesCount,PinterestUrl,PinterestLikesCount,MediumUrl,MediumLikesCount,AmazonUrl,AmazonLikesCount,AmazonPrice,EbayUrl,EbayLikesCount,EbayPrice,AvitoUrl,AvitoLikesCount,AvitoPrice,OlxUrl,OlxLikesCount,OlxPrice,KufarUrl,KufarLikesCount,KufarPrice,OnlinerUrl,OnlinerLikesCount,OnlinerPrice,vek21Url,vek21LikesCount,vek21Price,IsAdultContent")] TopItem topItem)
        {
            if (id != topItem.Id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(topItem);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!TopItemExists(topItem.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(topItem));
        }
Exemplo n.º 4
0
        public override void ApplyRule(TopItem item)
        {
            if (item == null)
            {
                return;
            }

            var potentialMatches =
                TopItemsRepo.GetItemsAsync(i => i.Name == item.Name).Result.ToList();

            logger.LogInformation("{0} potential existing matches found.", potentialMatches?.Count);
            logger.LogInformation("Looking for potential matches in {0}", item.Date.AddDays(-1).ToString("yyyy-MM-dd"));
            var potentialMatch = potentialMatches
                                 .FirstOrDefault(p => p.Date.ToString("yyyy-MM-dd") == item.Date.AddDays(-1).ToString("yyyy-MM-dd") && p.Hits > 0);

            if (potentialMatch == null || potentialMatch.Hits < item.Hits)
            {
                logger.LogInformation("Apply bonus. Reason: {0}{1}{2}",
                                      (potentialMatch == null) ? "Not found item with name " : "Found the item with name: ", item.Name,
                                      (potentialMatch == null)
                        ? "."
                        : $" but with Hits in db = {potentialMatch.Hits} compared with new hits = {item.Hits}");
                AddHitsAndRankingBonus(item);
            }
            else
            {
                logger.LogInformation(
                    "No bonus just hits. Reason: Item in the db with name:{0} with existing hits {1} matched against the new item {2} with new hits {3}",
                    potentialMatch.Name, potentialMatch.Hits, item.Name, item.Hits);
                AddHits(item);
            }
        }
Exemplo n.º 5
0
 public void ApplyAllRules(TopItem item)
 {
     logger.LogInformation("Applying {0} rules to {1}", _rules.Count, item.Name);
     foreach (var rule in _rules)
     {
         rule.ApplyRule(item);
     }
     logger.LogInformation("All Rules applied.");
 }
Exemplo n.º 6
0
 public override void ApplyRule(TopItem item)
 {
     if (item == null)
     {
         return;
     }
     item.Score += (item.Loved * _lovedBonus);
     logger.LogInformation("After calculating score based on rule{2} item {0} has score {1}", item.Name, item.Score, this);
 }
Exemplo n.º 7
0
 public void AssignTop(TopItem _top)
 {
     m_top = _top;
     m_trunkAnchor.GetComponent <SpriteRenderer>().sprite = m_top.m_trunkSprite;
     m_topLAnchor.GetComponent <SpriteRenderer>().sprite  = m_top.m_topLsprite;
     m_topRAnchor.GetComponent <SpriteRenderer>().sprite  = m_top.m_topRsprite;
     m_botLAnchor.GetComponent <SpriteRenderer>().sprite  = m_top.m_botLsprite;
     m_botRAnchor.GetComponent <SpriteRenderer>().sprite  = m_top.m_botRsprite;
 }
Exemplo n.º 8
0
 private void StoreItem(TopItem topItem)
 {
     if (topItem == null || topItem.Date == DateTime.MinValue || string.IsNullOrEmpty(topItem.Name) ||
         (topItem.Hits == 0 && topItem.Loved == 0))
     {
         throw new ArgumentNullException(nameof(topItem));
     }
     _itemsRepo.UpsertItemAsync(topItem).Wait();
     logger.LogInformation("Persisted item {0}", topItem.Name);
 }
Exemplo n.º 9
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        public decimal Calculate(TopItem topItem)
        {
            decimal rate = 0;

            if (!string.IsNullOrEmpty(topItem.InstagramUrl))
            {
            }

            return(rate);
        }
Exemplo n.º 10
0
        private void UpdateItemsState()
        {
            var buttons = ButtonBarUtil.GetButtonsFromBarItems(TopItem.GetNavItemBarItems());

            foreach (var button in buttons)
            {
                button.SemiTransparentType = ItemSemiTransparentType;
                button.UpdateState();
            }
        }
Exemplo n.º 11
0
 private void InitializeVIP(TopItem item)
 {
     if (false) //TODO: replace with checking some transaction
     {
         item.IsVIP             = true;
         item.VipExpirationDate = DateTime.Now.AddDays(7);
         //item.TotalSum = someTransaction.Sum;
     }
     else
     {
         item.IsVIP    = false;
         item.TotalSum = 0;
     }
 }
Exemplo n.º 12
0
        public override void MergeSourceProperties(TopItem fromItem, TopItem toItem)
        {
            if (fromItem == null)
            {
                throw new ArgumentNullException(nameof(fromItem));
            }
            if (toItem == null)
            {
                throw new ArgumentNullException(nameof(toItem));
            }

            toItem.Loved = fromItem.Loved;
            logger.LogInformation("After merge top Item has been set to {toItem.Loved} Loved.", toItem.Loved);
        }
Exemplo n.º 13
0
 public void SetSvs(TopItem TopItem)
 {
     if (chatVScroll.ShouldBeDraw)
     {
         if (chatVScroll.Value + Width < TopItem.Bounds.X + 100)
         {
             chatVScroll.Value += 5;
         }
         else if (chatVScroll.Value > TopItem.Bounds.X - 100)
         {
             chatVScroll.Value -= 5;
         }
     }
 }
Exemplo n.º 14
0
 public void SetSv(TopItem TopItem)
 {
     if (chatVScroll.ShouldBeDraw)
     {
         if (chatVScroll.Value + Width < TopItem.Bounds.X)
         {
             chatVScroll.Value = TopItem.Bounds.X;
         }
         else if (chatVScroll.Value > TopItem.Bounds.X)
         {
             chatVScroll.Value = TopItem.Bounds.X - 150;
         }
     }
 }
Exemplo n.º 15
0
 public override void MergeSourceProperties(TopItem fromItem, TopItem toItem)
 {
     if (fromItem == null)
     {
         throw new ArgumentNullException(nameof(fromItem));
     }
     if (toItem == null)
     {
         throw new ArgumentNullException(nameof(toItem));
     }
     toItem.Hits       = fromItem.Hits;
     toItem.DayRanking = fromItem.DayRanking;
     logger.LogInformation(
         "After merge topItem has been set to:{toItem.Hits} Hits and {toItem.DayRanking} DayRanking.",
         toItem.Hits, toItem.DayRanking);
 }
Exemplo n.º 16
0
        public async Task <IActionResult> Create([Bind("Id,Type,Name,ShorDescription,Description,LocalPrice,WorldPrice,SmallPhotoId,MainPhotoId,PhotosIds,InstagramUrl,InstagramLikesCount,FacebookUrl,FacebookLikesCount,VkUrl,VkLikesCount,PinterestUrl,PinterestLikesCount,MediumUrl,MediumLikesCount,AmazonUrl,AmazonLikesCount,AmazonPrice,EbayUrl,EbayLikesCount,EbayPrice,AvitoUrl,AvitoLikesCount,AvitoPrice,OlxUrl,OlxLikesCount,OlxPrice,KufarUrl,KufarLikesCount,KufarPrice,OnlinerUrl,OnlinerLikesCount,OnlinerPrice,vek21Url,vek21LikesCount,vek21Price,IsAdultContent")] TopItem topItem)
        {
            if (ModelState.IsValid)
            {
                topItem.PopularRate = new CalculateRate().Calculate(topItem);
                topItem.Author      = GetUserIdFromContext(); //TODO: only authorised users can create new items
                InitializeVIP(topItem);
                InitializeAdultCheck(topItem);
                topItem.IsActive = true;

                _context.Add(topItem);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(topItem));
        }
Exemplo n.º 17
0
        public override void LayoutSubviews()
        {
            base.LayoutSubviews();

            // manually adjusting position of items in landscape (stick it to bottom)
            if (!ScreenUtil.IsVerticalOrientation)
            {
                var itemViews = ButtonBarUtil.GetViewsFromBarItems(TopItem.GetNavItemBarItems());

                foreach (var itemView in itemViews)
                {
                    var frame = new CGRect(
                        new CGPoint(itemView.Frame.X, Frame.Height - itemView.Frame.Height),
                        itemView.Frame.Size);
                    itemView.Frame = frame;
                }
            }
        }
Exemplo n.º 18
0
        protected override void OnSizeChanged(EventArgs e)
        {
            if (Width > 0 && Height > 0)
            {
                int Topsz = 0;
                if (Items.Count != 0)
                {
                    for (int i = 0; i < Items.Count; i++)
                    {
                        TopItem it = Items[i];

                        it.Index = i;
                        if (it.Visible)
                        {
                            it.Name_Bounds  = new Rectangle(Topsz + 10, (Height - it.FontHeight) / 2, it.FontWidth, it.FontHeight);
                            it.SelectBounds = new Rectangle(Topsz + 10, 5, it.FontWidth, 5);
                            it.Bounds       = new Rectangle(Topsz, 0, it.FontWidth + 20, Height);
                            it.ErrBounds    = new Rectangle((it.Bounds.X + it.Bounds.Width) - 16, 12, 16, 16);
                            Topsz          += it.Bounds.Width;
                        }
                    }
                    Tops = Topsz;
                    chatVScroll.VirtualHeight = Height;
                    chatVScroll.VirtualWidth  = Tops;
                    Invalidate(chatVScroll.Bounds);
                }
            }

            //InPaint();
            //int height = Height;
            //foreach (TopItem it in Items)
            //{
            //    it.Bounds = new Rectangle(it.Bounds.X, it.Bounds.Y, it.Bounds.Width, height);
            //}
            //if (chatVScroll.VirtualWidth != Tops)
            //{
            //    chatVScroll.VirtualHeight = height;
            //    chatVScroll.VirtualWidth = Tops;
            //    Invalidate(chatVScroll.Bounds);
            //}
            base.OnSizeChanged(e);
        }
Exemplo n.º 19
0
    private void SpawnCharacterV3(List <ItemClue> _defClues)
    {
        GameObject newCharacter = Instantiate(m_characterPrefab);

        newCharacter.transform.parent = transform;
        float randomX = Random.Range(m_xMin, m_xMax);
        float randomY = Random.Range(m_yMin, m_yMax);

        newCharacter.transform.localPosition = new Vector3(randomX, randomY, 0.0f);

        List <Item> topList  = m_itemsDatabase.GetItems(Item.ItemType.Top);
        int         topIndex = Random.Range(0, topList.Count);
        TopItem     top      = (TopItem)topList[topIndex];

        newCharacter.GetComponent <Character>().AssignTop(top);

        List <Item> bottomList  = m_itemsDatabase.GetItems(Item.ItemType.Bottom);
        int         bottomIndex = Random.Range(0, bottomList.Count);
        BottomItem  bottom      = (BottomItem)bottomList[bottomIndex];

        newCharacter.GetComponent <Character>().AssignBottom(bottom);

        AssignHead(Item.ItemType.Head, newCharacter);
        AssignFace(Item.ItemType.Face, newCharacter);
        AssignHeadAccessory(Item.ItemType.HeadAccessory, newCharacter);
        AssignFaceAccessory(Item.ItemType.FaceAccessory, newCharacter);

        newCharacter.GetComponent <Character>().InitOrders();

        if (m_characters.Count > 0 && newCharacter.GetComponent <Character>().RespectClues(_defClues))
        {
            // same as the bad guy
            // Debug.Log("Duplicate");
        }
        else
        {
            m_characters.Add(newCharacter);
            m_zManager.m_playersAndObstacles.Add(newCharacter);
        }
    }
Exemplo n.º 20
0
    private void SpawnCharacterWithConstraints(List <Constraint> _constraints)
    {
        GameObject newCharacter = Instantiate(m_characterPrefab);

        newCharacter.transform.parent = transform;
        float randomX = Random.Range(m_xMin, m_xMax);
        float randomY = Random.Range(m_yMin, m_yMax);

        newCharacter.transform.localPosition = new Vector3(randomX, randomY, 0.0f);

        TopItem itemTop = HasTopConstraint(_constraints);

        if (itemTop == null)
        {
            List <Item> topList  = m_itemsDatabase.GetItems(Item.ItemType.Top);
            int         topIndex = Random.Range(0, topList.Count);
            TopItem     top      = (TopItem)topList[topIndex];
            newCharacter.GetComponent <Character>().AssignTop(top);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignTop(itemTop);
        }

        BottomItem itemBottom = HasBottomConstraint(_constraints);

        if (itemBottom == null)
        {
            List <Item> bottomList  = m_itemsDatabase.GetItems(Item.ItemType.Bottom);
            int         bottomIndex = Random.Range(0, bottomList.Count);
            BottomItem  bottom      = (BottomItem)bottomList[bottomIndex];
            newCharacter.GetComponent <Character>().AssignBottom(bottom);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignBottom((BottomItem)itemBottom);
        }

        Item itemHead = HasConstraint(_constraints, Item.ItemType.Head);

        if (itemHead == null)
        {
            AssignHead(Item.ItemType.Head, newCharacter);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignHead((SimpleItem)itemHead);
        }

        Item itemFace = HasConstraint(_constraints, Item.ItemType.Face);

        if (itemFace == null)
        {
            AssignFace(Item.ItemType.Face, newCharacter);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignFace((SimpleItem)itemFace);
        }

        Item itemHeadAccessory = HasConstraint(_constraints, Item.ItemType.HeadAccessory);

        if (itemHeadAccessory == null)
        {
            AssignHeadAccessory(Item.ItemType.HeadAccessory, newCharacter);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignHeadAccessory((SimpleItem)itemHeadAccessory);
        }

        Item itemFaceAccessory = HasConstraint(_constraints, Item.ItemType.FaceAccessory);

        if (itemFaceAccessory == null)
        {
            AssignFaceAccessory(Item.ItemType.FaceAccessory, newCharacter);
        }
        else
        {
            newCharacter.GetComponent <Character>().AssignFaceAccessory((SimpleItem)itemFaceAccessory);
        }

        newCharacter.GetComponent <Character>().InitOrders();

        m_characters.Add(newCharacter);
        m_zManager.m_playersAndObstacles.Add(newCharacter);
    }
Exemplo n.º 21
0
 private void InitializeAdultCheck(TopItem item)
 {
     //TODO: item.IsAdultContent = item.IsAdultContent && AdultChecker.IsPossiblyAdultContent(item);   image recognition ? or googling ? or smth like that ?
 }
Exemplo n.º 22
0
 public ProgressEventArgs(TopItem topItem, Status status)
 {
     Status  = status;
     TopItem = topItem;
 }
Exemplo n.º 23
0
 public abstract void MergeSourceProperties(TopItem fromItem, TopItem toItem);
Exemplo n.º 24
0
 public bool IsSameItem(TopItem _topItem)
 {
     return(m_trunkSprite == _topItem.m_trunkSprite);
 }
Exemplo n.º 25
0
 public abstract void ApplyRule(TopItem item);
Exemplo n.º 26
0
 private void AddHitsAndRankingBonus(TopItem item)
 {
     item.Score += ((item.Hits == 0) ? 0 : (item.Hits + _rankingBonus / item.DayRanking));
     logger.LogInformation("After calculating score based on rule{2} item {0} has score {1}", item.Name, item.Score, this);
 }
Exemplo n.º 27
0
 private void AddHits(TopItem item)
 {
     item.Score += item.Hits;
     logger.LogInformation("After calculating score based on rule{2} item {0} has score {1}", item.Name, item.Score, this);
 }
Exemplo n.º 28
0
        public bool Kdown(Keys KeyCode)
        {
            if (KeyCode == Keys.Right)
            {
                //int seb = SelectIndex;
                //doha(seb);


                int seb  = SelectIndex;
                int bbqq = seb + 1;
                if (bbqq < Items.Count)
                {
                    TopItem TopItem = Items[bbqq];
                    SelectIndex = TopItem.Index;
                    SetSv(TopItem);
                    foreach (TopItem TopItems in Items)
                    {
                        if (TopItems.Select)
                        {
                            TopItems.Select = false;
                            Tom(TopItems);
                        }
                    }
                    if (!TopItem.Select)
                    {
                        TopItem.Select = true;
                        Tom(TopItem);
                    }
                }

                return(true);
            }
            else if (KeyCode == Keys.Left)
            {
                int seb  = SelectIndex;
                int bbqq = seb - 1;
                if (bbqq >= 0)
                {
                    TopItem TopItem = Items[bbqq];

                    SelectIndex = TopItem.Index;
                    SetSv(TopItem);
                    foreach (TopItem TopItems in Items)
                    {
                        if (TopItems.Select)
                        {
                            TopItems.Select = false;
                            Tom(TopItems);
                        }
                    }
                    if (!TopItem.Select)
                    {
                        TopItem.Select = true;
                        Tom(TopItem);
                    }
                }

                return(true);
            }
            else if (KeyCode == Keys.Enter || KeyCode == Keys.Space)
            {
                if (SelectIndex != -1)
                {
                    TopItem TopItem = Items[SelectIndex];
                    if (TopItem != null)
                    {
                        SelectItem = TopItem;
                        if (TopItem.Visible)
                        {
                            if (DownClick != null)
                            {
                                DownClick(TopItem);
                            }
                            return(true);
                        }
                    }
                }
            }
            return(false);
        }