public override void WillTryStopAbility() { Debug.Log("STOPPING AIM ABILITY"); TopDown ucl = (TopDown)m_GameObject.GetComponent <UltimateCharacterLocomotion>().ActiveMovementType; ucl.LookInMoveDirection = true; }
public override bool AbilityWillStart() { Debug.Log("STARTING AIM ABILITY"); TopDown ucl = (TopDown)m_GameObject.GetComponent <UltimateCharacterLocomotion>().ActiveMovementType; ucl.LookInMoveDirection = false; return(true); }
static void Main(string[] args) { PureFactory factory = new PureFactory(); ATerm t = factory.parse("f(g(1,h(2,3)),i(4,5),j(6,k(7,[8,9])))"); ATermLeavesCounter v = new ATermLeavesCounter(); TopDown td = new TopDown(v); td.visit(t); Console.Out.WriteLine(v.Count); }
static void Main(string[] args) { if (args is null) { throw new ArgumentNullException(nameof(args)); } Dictionary <string, bool> memo = new Dictionary <string, bool>(); Console.WriteLine(TopDown.CanConstruct("catsandog", new List <string> { "cats", "dog", "sand", "and", "cat" }, memo)); }
public Zen3() { monitoringConfigs = new MonitoringConfig[12]; monitoringConfigs[0] = new BpuMonitoringConfig(this); monitoringConfigs[1] = new FetchConfig(this); monitoringConfigs[2] = new DCFillConfig(this); monitoringConfigs[3] = new HwPrefetchConfig(this); monitoringConfigs[4] = new SwPrefetchConfig(this); monitoringConfigs[5] = new FlopsConfig(this); monitoringConfigs[6] = new LocksConfig(this); monitoringConfigs[7] = new DispatchStallConfig(this); monitoringConfigs[8] = new DispatchStallConfig1(this); monitoringConfigs[9] = new L2Config(this); monitoringConfigs[10] = new TopDown(this); monitoringConfigs[11] = new PmcMonitoringConfig(this); architectureName = "Zen 3"; }
static void Main(string[] args) { if (args is null) { throw new ArgumentNullException(nameof(args)); } List <int> numbers = new List <int>() { 5, 6, 5, 1 }; Dictionary <int, List <int> > memo = new Dictionary <int, List <int> >(); int target = 11; List <int> result = TopDown.BestSum(target, numbers, memo); Console.WriteLine(string.Join(" ", result.ToArray())); }
// throws jjtraveler.VisitFailure public virtual void testTopDown() { Identity id = new Identity(); Logger expected = new Logger(id, new IVisitable[]{n4, n3, n0, n1, n2} ); IVisitor visitor = new TopDown( logVisitor(id) ); IVisitable nodeReturned = visitor.visit(n4); Assertion.AssertEquals(expected, logger); Assertion.AssertEquals(n4, nodeReturned); }