public void DisableAbilityIcons() { foreach (Button button in abilityIconButtons) { button.interactable = true; button.onClick.RemoveAllListeners(); button.transform.parent.gameObject.SetActive(false); } tooltip.DeactivateTooltip(); }
void IPointerExitHandler.OnPointerExit(PointerEventData eventData) { tooltip.DeactivateTooltip(); }