Exemplo n.º 1
0
    public void Switch()
    {
        if (value)
        {
            UAP_AccessibilityManager.EnableAccessibility(false);
            value           = false;
            gameObject.name = "Press Enter To Enable Accessibility";
            GetComponentInChildren <TextMeshProUGUI>().text = "Enable Accessibility";
        }
        else
        {
            titleMenu.AccEnabled = true;
            UAP_AccessibilityManager.EnableAccessibility(true);

            value           = true;
            gameObject.name = "Press Enter To Disable Accessibility";
            GetComponentInChildren <TextMeshProUGUI>().text = "Disable Accessibility";
            titleMenu.Reset();
        }
    }