Exemplo n.º 1
0
        protected void Application_Start()
        {
            TimerCheck timer = new TimerCheck();

            timer.TimerStart();
            Database.SetInitializer(new SportSeeder());

            //Database.SetInitializer(new DropCreateDatabaseIfModelChaes<MatchDBContext>());
            AreaRegistration.RegisterAllAreas();
            RouteConfig.RegisterRoutes(RouteTable.Routes);

            try
            {
                SqlDependency.Start(con);
            }
            catch { }
        }
Exemplo n.º 2
0
        //#####################################################################################################################
        #endregion

        public MainForm()
        {
            InitializeComponent();

#if ESL
            this.Text = "ESL Ghosts FoV Changer";
#endif

            // string updtmess = HttpUtility.HtmlEncode(Regex.Escape("This is a test message\nhello\n123"));
            // MessageBox.Show(updtmess);
            // Clipboard.SetText(updtmess);

            ////this.numFoV.Maximum = Convert.ToDecimal(DefaultGameMode.c_FoV_upperLimit); //new decimal(new int[] { c_FoV_upperLimit, 0, 0, 0 });
            ////this.numFoV.Minimum = Convert.ToDecimal(DefaultGameMode.c_FoV_lowerLimit); //new decimal(new int[] { c_FoV_lowerLimit, 0, 0, 0 });

            //MessageBox.Show(pFoV.ToString("x8"));

            ////if (File.Exists(settingsFile)) ReadSettings();

            ////lblVersion.Text = "v" + c_toolVer;
            ////lblVersion.Visible = true;

            saveSettings = false;
            ReadGameMode();
            saveSettings = true;

            ProcessModule objCurrentModule = Process.GetCurrentProcess().MainModule;
            objKeyboardProcess = new LowLevelKeyboardProc(captureKey);
            ptrHook            = SetWindowsHookEx(13, objKeyboardProcess, GetModuleHandle(objCurrentModule.ModuleName), 0);

            ////IsGameInstalled();

            //MessageBox.Show(Path.GetTempPath());
            //if (gameFound)
            //{

            /*string dirName = Path.Combine(Path.GetTempPath(), "MW3_fov_lib");
             * if (!Directory.Exists(dirName))
             *  Directory.CreateDirectory(dirName);
             * string dllPath = Path.Combine(dirName, "MW3_fov_lib.dll");
             *
             * using (Stream stm = Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ".Resources.MW3_fov_lib.dll"))
             * {
             *  try
             *  {
             *      using (Stream outFile = File.Create(dllPath))
             *      {
             *          const int sz = 4096;
             *          byte[] buf = new byte[sz];
             *          while (true)
             *          {
             *              int nRead = stm.Read(buf, 0, sz);
             *              if (nRead < 1)
             *                  break;
             *              outFile.Write(buf, 0, nRead);
             *          }
             *      }
             *  }
             *  catch { }
             * }
             *
             * if (!debug)
             * {
             *  IntPtr h = LoadLibrary(dllPath);
             *  if (h == IntPtr.Zero)
             *  {
             *      MessageBox.Show("Unable to load library " + dllPath, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
             *      Application.Exit();
             *  }
             * }*/

            ////numFoV.Value = Convert.ToDecimal(fFoV);
            ////numFoV.Enabled = true;
            ////ToggleButton(!isRunning(false));

            TimerCheck.Start();

            //}
        }
Exemplo n.º 3
0
        private void TimerVerif_Tick(object sender, EventArgs e)
        {
            if (proc != null && mem != null && isRunning(false))
            {
                if (btnStartGame.Enabled)
                {
                    ToggleButton(false);
                }
                proc.Refresh();

                try
                {
                    if (proc.PagedMemorySize64 > 0x2000000)
                    {
                        byte step = 0;

                        try
                        {
                            mem.FindFoVOffset(ref pFoV, ref step);

                            if (!isOffsetWrong(pFoV))
                            {
                                progStart();
                            }
                            else if (proc.PagedMemorySize64 > (dword_ptr)gameMode.GetValue("c_memSearchRange"))
                            {
                                TimerVerif.Stop();
                                TimerCheck.Stop();

                                //bool offsetFound = false;

                                //int ptrSize = IntPtr.Size * 4;

                                /*for (int i = -0x50000; i < 0x50000 && !offsetFound; i += 16)
                                 * {
                                 *  if (mem.ReadFloat(true, pFoV + i) == 65f && !isOffsetWrong(pFoV + i))
                                 *  {
                                 *      pFoV += i;
                                 *      offsetFound = true;
                                 *  }
                                 *
                                 *  if (i % 50000 == 0)
                                 *  {
                                 *      label1.Text = i.ToString();
                                 *      Update();
                                 *  }
                                 * }*/

                                //Console.Beep(5000, 100);

                                //MessageBox.Show("find " + pFoV.ToString("X8"));
                                if (isRunning(false) && !mem.FindFoVOffset(ref pFoV, ref step))
                                {
                                    string memory = BitConverter.ToString(BitConverter.GetBytes(mem.ReadFloat(pFoV)));

                                    MessageBox.Show(this, "The memory research pattern wasn't able to find the FoV offset in your " + gameMode.GetValue("c_supportMessage") + ".\n" +
                                                    "Please look for an updated version of this FoV Changer tool.\n\n" +
                                                    "If you believe this might be a bug, please send me an email at [email protected], and include a screenshot of this:\n" +
                                                    "\n" + c_toolVer +
                                                    "\nWorking Set: 0x" + proc.WorkingSet64.ToString("X8") +
                                                    "\nPaged Memory: 0x" + proc.PagedMemorySize64.ToString("X8") +
                                                    "\nVirtual Memory: 0x" + proc.VirtualMemorySize64.ToString("X8") +
                                                    "\nStep: " + step.ToString() +
                                                    "\nFoV pointer: 0x" + (pFoV - c_pOffset).ToString("X8") + " = " + memory,
                                                    "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning);

                                    pFoV = (dword_ptr)gameMode.GetValue("c_pFoV");
                                    Application.Exit();
                                }
                                else
                                {
                                    //Console.Beep(5000, 100);
                                    SaveSettings();
                                    proc = null;
                                    TimerCheck.Start();
                                }
                            }
                        }
                        catch (Exception ex)
                        {
                            ErrMessage(ex);
                            Application.Exit();
                        }
                    }
                }
                catch (InvalidOperationException) { }
            }
        }
Exemplo n.º 4
0
        /*int[] pSnipersFoV = {0x24180C48,     // Barrett
         *                     0x24189A10,     // L118
         *                     0x2417BF54,     // Dragunov
         *                     0x2417E284,     // AS50
         *                     0x24179530,     // RSASS
         *                     0x24181B20};    // MSR
         *
         * float[] fSnipersFoV = {15,   // Barrett
         *                     15,   // L118
         *                     15,   // Dragunov
         *                     30,   // AS50
         *                     15,   // RSASS
         *                     15};  // MSR*/

        #endregion

        public MainForm()
        {
            InitializeComponent();

            this.numFoV.Maximum = new decimal(new int[] { c_FoV_upperLimit, 0, 0, 0 });
            this.numFoV.Minimum = new decimal(new int[] { c_FoV_lowerLimit, 0, 0, 0 });

            //MessageBox.Show(pFoV.ToString("x8"));

            if (File.Exists(settingsFile))
            {
                ReadData();
            }

            lblVersion.Text    = "v" + c_toolVer;
            lblVersion.Visible = true;

            ProcessModule objCurrentModule = Process.GetCurrentProcess().MainModule;

            objKeyboardProcess = new LowLevelKeyboardProc(captureKey);
            ptrHook            = SetWindowsHookEx(13, objKeyboardProcess, GetModuleHandle(objCurrentModule.ModuleName), 0);

            string tryPath = Path.Combine(ProgramFilesx86(), @"Steam\" + c_exeDirectory + @"\" + c_exe + ".exe");

            TryPath(tryPath);
            if (!gameFound)
            {
                object steamPath = Registry.CurrentUser.OpenSubKey(@"Software\Valve\Steam").GetValue("SteamPath");
                if (steamPath != null && !String.IsNullOrEmpty(steamPath.ToString()))
                {
                    tryPath = Path.Combine(steamPath.ToString(), c_exeDirectory + @"\" + c_exe + ".exe");
                    TryPath(tryPath);
                }
            }

            //MessageBox.Show(Path.GetTempPath());
            //if (gameFound)
            //{

            /*string dirName = Path.Combine(Path.GetTempPath(), "MW3_fov_lib");
             * if (!Directory.Exists(dirName))
             *  Directory.CreateDirectory(dirName);
             * string dllPath = Path.Combine(dirName, "MW3_fov_lib.dll");
             *
             * using (Stream stm = Assembly.GetExecutingAssembly().GetManifestResourceStream(c_projName + ".Resources.MW3_fov_lib.dll"))
             * {
             *  try
             *  {
             *      using (Stream outFile = File.Create(dllPath))
             *      {
             *          const int sz = 4096;
             *          byte[] buf = new byte[sz];
             *          while (true)
             *          {
             *              int nRead = stm.Read(buf, 0, sz);
             *              if (nRead < 1)
             *                  break;
             *              outFile.Write(buf, 0, nRead);
             *          }
             *      }
             *  }
             *  catch { }
             * }
             *
             * if (!debug)
             * {
             *  IntPtr h = LoadLibrary(dllPath);
             *  if (h == IntPtr.Zero)
             *  {
             *      MessageBox.Show("Unable to load library " + dllPath, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
             *      Application.Exit();
             *  }
             * }*/

            numFoV.Value   = (decimal)fFoV;
            numFoV.Enabled = true;
            ToggleButton(!isRunning(false));

            TimerCheck.Start();
            //}
        }