Exemplo n.º 1
0
    public void GameOver()
    {
        SetState(GameState.GameOver);

        _player_cc.enabled     = false;
        _player_render.enabled = false;
        _piece_rig.CreateExplosion();

        _player_trail_render.FadeOut();
        _player_trail_render.enabled = false;

        _piece_rig.Active  = false;
        _camera_rig.Active = false;

        SetActivateSpawner(false);

        MovingAnimation();

        //DeleteAllSpawnedObjects();
    }