public void AddPublicEvent(TimeManager.EventType eventType, int year, float month, bool isPublic, GameObject go) { AddPublicEvent(eventType, new TimeManager.YearMonth(year, month), isPublic, go); }
public void AddPublicEvent(TimeManager.EventType eventType, TimeManager.YearMonth yearMonth, bool isPublic, GameObject go) { AddPublicEvent(new TimeManager.TimeEvent(eventType, yearMonth, isPublic), go); }