Exemplo n.º 1
0
            public State(TileResource r)
            {
                TextureLink = r.Texture.Link;

                Properties = r.Properties;
                Form       = r.Form;
                Anchors    = r.Anchors;
                Reactions  = r.Reactions;
                Solidity   = r.Solidity;
                Light      = r.Light;

                Layer       = r.Layer;
                PartSize    = r.PartSize;
                FramesCount = r.FramesCount;
                FrameDelay  = r.FrameDelay;

                OffsetX = r.OffsetX;
                OffsetY = r.OffsetY;

                SetupEvent    = r.SetupEvent.Link;
                ReformEvent   = r.ReformEvent.Link;
                TouchEvent    = r.TouchEvent.Link;
                ActivateEvent = r.ActivateEvent.Link;
                RecieveEvent  = r.RecieveEvent.Link;
                RemoveEvent   = r.RemoveEvent.Link;

                BackColor   = r.BackColor;
                GridEnabled = r.GridEnabled;
            }
Exemplo n.º 2
0
        private void SyncFlags(object sender, ItemCheckEventArgs e, ref TileResource.Property value)
        {
            var box = sender as CheckedListBox;

            if (box != null)
            {
                bool ch = e.NewValue == CheckState.Checked;
                if (ch != (((int)value & (1 << e.Index)) != 0))
                {
                    if (ch)
                    {
                        value |= (TileResource.Property)(1 << e.Index);
                    }
                    else
                    {
                        value &= (TileResource.Property)(~(1 << e.Index));
                    }
                    BackupChanges();
                    MakeUnsaved();
                }
            }
        }