Exemplo n.º 1
0
    public void Start()
    {
        GenerateMap();
        TileListChunkCoordinator Coordinator = FindObjectOfType <TileListChunkCoordinator>();

        Coordinator.AssignList(TileList);
    }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        BaseList = new TileListBase(50, 50, 10);
        TileList2DControl BaseList2D = new TileList2DControl(BaseList);

        //OldMapGen Generate = new OldMapGen();
        Generate.GenerateRandomMap(BaseList.XDim, BaseList.ZDim, BaseList.YDim, BaseList2D);

        ChunkMaker.AssignList(BaseList);
        TheGameBoard = Instantiate <EntityMapping>(TheGameBoard);
        //TheGameBoard.GiveTileMap(BaseList);
    }