public Codec(PicaDataType dataType, PicaPixelFormat pixelFormat, TileDecoderDelegate decoder, TileEncoderDelegate encoder) { DataType = dataType; PixelFormat = pixelFormat; Decoder = decoder; Encoder = encoder; }
public static Texture2D ToTexture2D(PicaDataTypes dataType, PicaPixelFormats pixelFormat, int width, int height, BinaryReader reader) { TileDecoderDelegate decoder = TileCodecs.GetDecoder(dataType, pixelFormat); Texture2D tex = new Texture2D(width, height, TextureFormat.BGRA32, false); byte[] targetData = new byte[height * width * 4]; for (int y = 0; y < height; y += 8) { for (int x = 0; x < width; x += 8) { decoder(reader, targetData, x, y, (int)width, (int)height); } } tex.LoadRawTextureData(targetData); tex.Apply(); return(tex); }
public Codec(PicaDataTypes dataType, PicaPixelFormats pixelFormat, TileDecoderDelegate decoder) { DataType = dataType; PixelFormat = pixelFormat; Decoder = decoder; }