public void SetTileParamsMove(Combatant combatant) { calc = new ThreadedFindTiles(); calc.StartThreadToFindTilesInRange(combatant, MapManager.FindMapManager()); }
public void SetTileParamsMove(Combatant combatant) { calc = new ThreadedFindTiles(); calc.StartThreadToFindTilesInRange(combatant, MapManager.FindMapManager()); }