public Form1() { InitializeComponent(); radium = new Radium(null); thorium = new Thorium(radium); uranium = new Uranium(thorium, 100000000); comboBox1.SelectedIndex = 0; }
private void ThoriumBoosts(Player player, ref int buffIndex) { Thorium.GetBuff("CritChance").Update(player, ref buffIndex); Thorium.GetBuff("BloodRush").Update(player, ref buffIndex); Thorium.GetBuff("Frenzy").Update(player, ref buffIndex); Thorium.GetBuff("RadiantBoost").Update(player, ref buffIndex); Thorium.GetBuff("HolyBonus").Update(player, ref buffIndex); Thorium.GetBuff("CreativityDrop").Update(player, ref buffIndex); Thorium.GetBuff("EarwormBuff").Update(player, ref buffIndex); Thorium.GetBuff("InspirationReach").Update(player, ref buffIndex); }
private void ThoriumBoosts(Player player, ref int buffIndex) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); Thorium.GetBuff("CreativityDrop").Update(player, ref buffIndex); Thorium.GetBuff("EarwormBuff").Update(player, ref buffIndex); Thorium.GetBuff("InspirationReach").Update(player, ref buffIndex); ThoriumPlayer.symphonicCrit += 6; ThoriumPlayer.radiantBoost += 0.1f; ThoriumPlayer.radiantCrit += 6; ThoriumPlayer.healBonus += 5; }