public void InitiateThiefPos() { ThiefInfo[] tempInitialThieves = thiefAI.InitialThiefPos((TileType[, ])baseMap.Clone()); if (mapManager.CheckInitialThiefPossible(tempInitialThieves)) { initialThieves = tempInitialThieves; } }
public void InitiateThiefPos() { ThiefInfo[] tempInitialThieves = thiefAI.InitialThiefPos((TileType[, ])baseMap.Clone()); if (mapManager.CheckInitialThiefPossible(tempInitialThieves)) { initialThieves = tempInitialThieves; } }