public void UpdateTitleText(Theme theme, Theme.ColorMode colorMode) { Color titleTheme = theme.textElementDictionary.GetElementData(Theme.TextUIThemeKey.StaticPanelText).GetValue(colorMode); string titleHighlightString = ColorUtility.ToHtmlStringRGB(titleTheme); themeTitleText.text = $"Current Theme: <color=#{titleHighlightString}>{theme.name}</color>"; }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { if (theme != null) { Color textColor = theme.textElementDictionary.GetElementData(elementKey).GetValue(colorMode); elementText.color = textColor; } }
private void LoadElement(ThemeElementData data, Theme.ColorMode colorMode) { if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
public Color GetValue(Theme.ColorMode key) { if (Contains(key, out int index)) { return(values[index]); } return(Color.white); }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(toggled ? secondaryKey : primaryKey); if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { ThemeElementData data = theme.gameUIThemeDictionary.GetElementData(currentKey); if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { if (theme != null) { ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(highlighted ? highlightKey : normalKey); if (data != null) { targetImage.sprite = data.GetElementSprite(); targetImage.color = data.GetColorByMode(colorMode); } } }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { if (theme != null) { if (mainCamera != null) { mainCamera.backgroundColor = theme.background.GetValue(colorMode); } else if (backgroundImage != null) { backgroundImage.color = theme.background.GetValue(colorMode); } } }
private void OnGUI() { EditorGUILayout.LabelField("Theme Setter", EditorStyles.boldLabel); EditorGUILayout.Separator(); selectedTheme = (Theme)EditorGUILayout.ObjectField("Target Theme", selectedTheme, typeof(Theme), false); colorMode = (Theme.ColorMode)EditorGUILayout.EnumPopup("Target Color Mode", colorMode); if (selectedTheme != null) { if (GUILayout.Button("Set Theme")) { ThemeManager.SetTheme(selectedTheme.name); ThemeManager.SetColorMode(colorMode); //SetTheme(); } } }
private void DrawColorDictionary(ColorDictionary dictionary) { int colorCount = Enum.GetNames(typeof(Theme.ColorMode)).Length; for (int i = 0; i < colorCount; i++) { Theme.ColorMode key = (Theme.ColorMode)i; if (!dictionary.Contains(key, out int index)) { dictionary.Add(key, Color.white); } EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField($"{key} Color:", GUILayout.MaxWidth(150f)); dictionary.SetValue(i, EditorGUILayout.ColorField(dictionary.GetValue(i), GUILayout.MaxWidth(150f))); EditorGUILayout.EndHorizontal(); } }
private void Awake() { elementImage = GetComponent <Image>(); if (elementImage == null) { Debug.LogError($"Couldn't find Image for object {gameObject.name}"); } currentTheme = ThemeManager.GetCurrentTheme(); currentColorMode = ThemeManager.GetCurrentColorMode(); StoreThemeElements(currentTheme, currentColorMode); LoadElement(primaryKeyData, currentColorMode); if (updateDynamically) { ThemeManager.onThemeSettingsUpdate += LoadElement; } }
public bool Contains(Theme.ColorMode key, out int index) { if (keys == null || keys.Count == 0) { index = -1; return(false); } for (int i = 0; i < keys.Count; i++) { if (keys[i] == key) { index = i; return(true); } } index = -1; return(false); }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { if (gameShape == null) { gameShape = GetComponent <GameShape>(); } if (elementImage == null) { elementImage = GetComponent <Image>(); } if (theme != null && elementImage != null) { Sprite shapeSprite = theme.gameShapeThemeDictionary.GetElementData(gameShape.GetShapeType()); Color shapeColor = theme.gameShapeThemeDictionary.GetElementData(gameShape.GetShapeColor()).GetValue(colorMode); elementImage.sprite = shapeSprite; elementImage.color = shapeColor; } }
public void Add(Theme.ColorMode key, Color value) { if (keys == null || values == null) { keys = new List <Theme.ColorMode>(); values = new List <Color>(); keys.Add(key); values.Add(value); return; } if (!Contains(key, out int index)) { keys.Add(key); values.Add(value); return; } }
public static void SetColorMode(Theme.ColorMode colorMode) { saveDataAccessor.SetData(SaveKeys.SELECTED_COLOR_MODE, colorMode); }
public abstract void LoadElement(Theme theme, Theme.ColorMode colorMode);
public Color GetColorByMode(Theme.ColorMode colorMode) { return(elementColors.GetValue(colorMode)); }
private void ToggleSelectedIcon(Theme theme, Theme.ColorMode colorMode) { selectedIcon.SetActive(theme == themeToPreview); }
private void StoreThemeElements(Theme theme, Theme.ColorMode colorMode) { primaryKeyData = theme.generalUIThemeDictionary.GetElementData(primaryKey); secondaryKeyData = theme.generalUIThemeDictionary.GetElementData(secondaryKey); }