Exemplo n.º 1
0
 public static void GetTexLevelParameteriv(TextureTarget target, int level, TextureLevelParameters pname, int[] @params)
 {
     Delegates.glGetTexLevelParameteriv(target, level, pname, ref @params[0]);
 }
Exemplo n.º 2
0
 public static extern void glGetTexLevelParameteriv(TextureTarget target, int level,
     TextureLevelParameters pname, ref int @params);
Exemplo n.º 3
0
        public static int GetTextureLevelParameterivEXT(uint TextureID, TextureTarget target, int level, TextureLevelParameters pname)
        {
            int tmp = 0;

            Delegates.glGetTextureLevelParameterivEXT(TextureID, target, level, pname, ref tmp);
            return(tmp);
        }
Exemplo n.º 4
0
 public static void GetTextureLevelParameterivEXT(uint TextureID, TextureTarget target, int level, TextureLevelParameters pname, int[] @params)
 {
     Delegates.glGetTextureLevelParameterivEXT(TextureID, target, level, pname, ref @params[0]);
 }
Exemplo n.º 5
0
 public static int GetTextureLevelParameterivEXT(uint TextureID, TextureTarget target, int level, TextureLevelParameters pname)
 {
     int tmp = 0;
     Delegates.glGetTextureLevelParameterivEXT(TextureID, target, level, pname, ref tmp);
     return tmp;
 }
Exemplo n.º 6
0
 public static void GetTextureLevelParameterfvEXT(uint TextureID, TextureTarget target, int level, TextureLevelParameters pname, float[] @params)
 {
     Delegates.glGetTextureLevelParameterfvEXT(TextureID, target, level, pname, ref  @params[0]);
 }