Exemplo n.º 1
0
        public static TextureHandle LoadTexture(string _name, ushort _flags, Byte _skip, TextureInfoPtr _info, ref Orientation.Enum _orientation)
        {
            TextureInfo *native_info = _info.NativePtr;

            fixed(Orientation.Enum *orientation_native = &_orientation)
            {
                return(feLoadTexture(_name, _flags, _skip, native_info, orientation_native));
            }
        }
Exemplo n.º 2
0
 public TextureInfoPtr(TextureInfo *nativePtr) => NativePtr = nativePtr;