Exemplo n.º 1
0
        internal void SetData(DataBox data, int mipLevel)
        {
            var format = EnumConverter.Convert(Format);

            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);

                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    GL.TexSubImage3D(TextureTarget.Texture3D, mipLevel, 0, 0, 0, Width, Height, Length, format.Item2, format.Item3, data.Pointer);
                }
                else
                {
                    if (isInitialized)
                    {
                        GL.CompressedTexSubImage3D(TextureTarget.Texture3D, mipLevel, 0, 0, 0, Width, Height, Length, format.Item2, data.Size, data.Pointer);
                    }
                    else
                    {
                        GL.CompressedTexImage3D(TextureTarget.Texture3D, mipLevel, format.Item1, Width, Height, Length, 0, data.Size, data.Pointer);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    Ext.TextureSubImage3D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture3D, mipLevel, 0, 0, 0, Width, Height, Length, (OpenTK.Graphics.OpenGL.PixelFormat)format.Item2, (OpenTK.Graphics.OpenGL.PixelType)format.Item3, data.Pointer);
                }
                else
                {
                    if (isInitialized)
                    {
                        Ext.CompressedTextureSubImage3D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture3D, mipLevel, 0, 0, 0, Width, Height, Length, (OpenTK.Graphics.OpenGL.PixelFormat)format.Item2, Marshal.SizeOf(data), data.Pointer);
                    }
                    else
                    {
                        Ext.CompressedTextureImage3D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture3D, mipLevel, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format.Item1, Width, Height, Length, 0, Marshal.SizeOf(data), data.Pointer);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
                //OpenGL 4.5
            }

            graphicsDevice.CheckGLError("Texture3D GenerateMipMaps");
        }
Exemplo n.º 2
0
        internal void SetData(DataRectangle data, int arrayIndex, int mipLevel)
        {
            var format = EnumConverter.Convert(Format);

            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);

                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    GL.TexSubImage3D(TextureTarget.Texture2DArray, mipLevel, 0, 0, 0, Width, Height, ArraySize, format.Item2, format.Item3, data.Pointer);
                }
                else
                {
                    GL.CompressedTexImage3D(TextureTarget.Texture2DArray, mipLevel, format.Item1, Width, Height, ArraySize, 0, data.Size, data.Pointer);
                }

                GL.TexParameter(TextureTarget.Texture2DArray, TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    Ext.TextureSubImage3D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture2DArray, mipLevel, 0, 0, 0, Width, Height, ArraySize, (OpenTK.Graphics.OpenGL.PixelFormat)format.Item2, (OpenTK.Graphics.OpenGL.PixelType)format.Item3, data.Pointer);
                }
                else
                {
                    Ext.CompressedTextureImage3D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture2DArray, mipLevel, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)EnumConverter.Convert(Format).Item1, Width, Height, ArraySize, 0, Marshal.SizeOf(data), data.Pointer);
                }

                OpenTK.Graphics.OpenGL.GL.Ext.TextureParameter(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture2DArray, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
                //OpenGL 4.5
            }

            graphicsDevice.CheckGLError("Texture2DArray SetData");
        }
Exemplo n.º 3
0
        } internal Texture3D(GraphicsDevice graphicsDevice, int width, int height, int length, TextureFormat format, bool generateMipMaps, ResourceUsage usage = ResourceUsage.Normal, DataBox data = new DataBox())
            : base(graphicsDevice, new System.Diagnostics.StackTrace(1))
        {
            if (width <= 0)
            {
                throw new ArgumentOutOfRangeException("width", "Width must be positive.");
            }
            if (height <= 0)
            {
                throw new ArgumentOutOfRangeException("height", "Height must be positive.");
            }
            if (format == TextureFormat.Unknown)
            {
                throw new ArgumentException("Format must not be TextureFormat.Unknown.", "format");
            }
            if (width > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("width exceeds the maximum texture size");
            }
            if (height > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("height exceeds the maximum texture size");
            }
            if ((width % 2 != 0 || height % 2 != 0 || length % 2 != 0) && graphicsDevice.OpenGLCapabilities.SupportsNonPowerOf2Textures)
            {
                throw new PlatformNotSupportedException("Driver doesn't support non power of two textures");
            }
            if (length > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("length exceeds the maximum texture size");
            }
            if (usage == ResourceUsage.Immutable && (data.IsNull))
            {
                throw new ArgumentException("data", "Immutable textures must be initialized with data.");
            }

            this.Width     = width;
            this.Height    = height;
            this.Length    = length;
            this.MipLevels = generateMipMaps ? OpenGL4.GraphicsDevice.MipLevels(width, height) : 1;
            this.Format    = format;
            this.Usage     = usage;
            var internalFormat = EnumConverter.Convert(Format);

            this.TextureID = GL.GenTexture();
            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);
                //Höchstes Mipmap-Level setzen
                GL.TexParameter(TextureTarget.Texture3D, TextureParameterName.TextureMaxLevel, this.MipLevels - 1);

                //Die Textur erstellen (Null Daten funktionieren nicht mit Compression)
                if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2))
                {
                    GL.TexStorage3D(TextureTarget3d.Texture3D, MipLevels, EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, Length);
                }
                else
                {
                    int    size = 0;
                    IntPtr ptr  = IntPtr.Zero;
                    if (!data.IsNull)
                    {
                        size = data.Size;
                        ptr  = data.Pointer;
                    }
                    if (!TextureFormatHelper.IsCompressed(Format))
                    {
                        GL.TexImage3D(TextureTarget.Texture3D, 0, internalFormat.Item1, width, height, length, 0, internalFormat.Item2, internalFormat.Item3, ptr);
                    }
                    else if (ptr != IntPtr.Zero)
                    {
                        GL.CompressedTexImage3D(TextureTarget.Texture3D, 0, internalFormat.Item1, width, height, length, 0, size, ptr);
                        isInitialized = true;
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                //Höchstes Mipmap-Level setzen
                OpenTK.Graphics.OpenGL.GL.Ext.TextureParameter(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture3D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel, this.MipLevels - 1);

                //Die Textur erstellen (Null Daten funktionieren nicht mit Compression)

                if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2) && !TextureFormatHelper.IsCompressed(Format))
                {
                    Ext.TextureStorage3D(TextureID, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)TextureTarget3d.Texture3D, MipLevels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, Length);
                }
                else
                {
                    int    size = 0;
                    IntPtr ptr  = IntPtr.Zero;
                    if (!data.IsNull)
                    {
                        size = data.Size;
                        ptr  = data.Pointer;
                    }
                    if (!TextureFormatHelper.IsCompressed(Format))
                    {
                        Ext.TextureImage3D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture3D, 0, (int)internalFormat.Item1, width, height, length, 0, (OpenTK.Graphics.OpenGL.PixelFormat)internalFormat.Item2, (OpenTK.Graphics.OpenGL.PixelType)internalFormat.Item3, ptr);
                    }
                    else if (ptr != IntPtr.Zero)
                    {
                        Ext.CompressedTextureImage3D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture3D, 0, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalFormat.Item1, width, height, length, 0, size, ptr);
                        isInitialized = true;
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
            }

            graphicsDevice.CheckGLError("Texture3D Constructor");
        }
Exemplo n.º 4
0
        internal void SetData(DataRectangle data, int mipLevel)
        {
            if (mipLevel >= this.MipLevels)
            {
                throw new ArgumentOutOfRangeException("MipLevel exceeds the amount of mip levels.");
            }
            if (mipLevel < 0)
            {
                throw new ArgumentOutOfRangeException("MipLevel must not be smaller than zero.");
            }
            if (data.Size < 0)
            {
                throw new ArgumentOutOfRangeException("ImageSize must not be smaller than zero.");
            }

            var format = EnumConverter.Convert(Format);
            int width  = Width / (int)Math.Pow(2, mipLevel);
            int height = Height / (int)Math.Pow(2, mipLevel);

            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);

                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    GL.TexSubImage2D(TextureTarget.Texture2D, mipLevel, 0, 0, width, height, format.Item2, format.Item3, data.Pointer);
                }
                else
                {
                    if (isInitialized)
                    {
                        GL.CompressedTexSubImage2D(TextureTarget.Texture2D, mipLevel, 0, 0, width, height, format.Item2, data.Size, data.Pointer);
                    }
                    else
                    {
                        GL.CompressedTexImage2D(TextureTarget.Texture2D, mipLevel, format.Item1, width, height, 0, data.Size, data.Pointer);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    Ext.TextureSubImage2D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, mipLevel, 0, 0, width, height, (OpenTK.Graphics.OpenGL.PixelFormat)format.Item2, (OpenTK.Graphics.OpenGL.PixelType)format.Item3, data.Pointer);
                }
                else
                {
                    if (isInitialized)
                    {
                        Ext.CompressedTextureSubImage2D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, mipLevel, 0, 0, width, height, (OpenTK.Graphics.OpenGL.PixelFormat)format.Item2, data.Size, data.Pointer);
                    }
                    else
                    {
                        Ext.CompressedTextureImage2D(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, mipLevel, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format.Item1, width, height, 0, data.Size, data.Pointer);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
                //OpenGL 4.5
            }

            graphicsDevice.CheckGLError("Texture2D SetData");
        }
Exemplo n.º 5
0
        internal Texture2D(GraphicsDevice graphicsDevice, int width, int height, TextureFormat format, int mipLevels, ResourceUsage usage = ResourceUsage.Normal, params DataRectangle[] data)
            : base(graphicsDevice, new System.Diagnostics.StackTrace(1))
        {
            if (width <= 0)
            {
                throw new ArgumentOutOfRangeException("width", "Width must be positive.");
            }
            if (height <= 0)
            {
                throw new ArgumentOutOfRangeException("height", "Height must be positive.");
            }
            if (mipLevels < 0)
            {
                throw new ArgumentOutOfRangeException("mipLevels", "MipLevels must not be negative.");
            }
            if (format == TextureFormat.Unknown)
            {
                throw new ArgumentException("Format must not be TextureFormat.Unknown.", "format");
            }
            if (width > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("width exceeds the maximum texture size");
            }
            if (height > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("height exceeds the maximum texture size");
            }
            if (usage == ResourceUsage.Immutable && (data == null || data.Length == 0))
            {
                throw new ArgumentException("data", "Immutable textures must be initialized with data.");
            }
            if (data != null && data.Length != 0 && data.Length < mipLevels)
            {
                throw new ArgumentOutOfRangeException("data", data.Length, string.Format("data Lenght is too small for specified mipLevels, expected: {0}", mipLevels));
            }

            this.Width  = width;
            this.Height = height;
            this.Format = format;
            this.Usage  = usage;
            var internalFormat = EnumConverter.Convert(Format);

            this.MipLevels = mipLevels > 0 ? mipLevels : 1;

            this.TextureID = GL.GenTexture();
            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);
                GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMaxLevel, this.MipLevels - 1);

                if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2) && !TextureFormatHelper.IsCompressed(Format))
                {
                    GL.TexStorage2D(TextureTarget2d.Texture2D, MipLevels, EnumConverter.ConvertSizedInternalFormat(Format), Width, Height);
                }
                else
                {
                    int    size = 0;
                    IntPtr ptr  = IntPtr.Zero;
                    if (data != null && data.Length > 0)
                    {
                        size = data[0].Size;
                        ptr  = data[0].Pointer;
                    }

                    if (!TextureFormatHelper.IsCompressed(Format))
                    {
                        GL.TexImage2D(TextureTarget.Texture2D, 0, internalFormat.Item1, width, height, 0, internalFormat.Item2, internalFormat.Item3, ptr);
                    }
                    else if (ptr != IntPtr.Zero)
                    {
                        GL.CompressedTexImage2D(TextureTarget.Texture2D, 0, internalFormat.Item1, width, height, 0, size, ptr);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                OpenTK.Graphics.OpenGL.GL.Ext.TextureParameter(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
                if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2) && !TextureFormatHelper.IsCompressed(Format))
                {
                    Ext.TextureStorage2D(TextureID, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)TextureTarget2d.Texture2D, MipLevels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)EnumConverter.ConvertSizedInternalFormat(Format), Width, Height);
                }
                else
                {
                    int    size = 0;
                    IntPtr ptr  = IntPtr.Zero;
                    if (data != null && data.Length > 0)
                    {
                        size = data[0].Size;
                        ptr  = data[0].Pointer;
                    }

                    if (!TextureFormatHelper.IsCompressed(Format))
                    {
                        Ext.TextureImage2D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture2D, 0, (int)internalFormat.Item1, width, height, 0, (OpenTK.Graphics.OpenGL.PixelFormat)internalFormat.Item2, (OpenTK.Graphics.OpenGL.PixelType)internalFormat.Item3, ptr);
                    }
                    else if (ptr != IntPtr.Zero)
                    {
                        Ext.CompressedTextureImage2D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture2D, 0, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalFormat.Item1, width, height, 0, size, ptr);
                        isInitialized = true;
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
            }

            graphicsDevice.CheckGLError("Texture2D Constructor");

            if (data != null && data.Length > 1)
            {
                for (int i = 1; i < data.Length; i++)
                {
                    SetData(data[i], i);
                }
            }
        }
Exemplo n.º 6
0
        public override void LoadData(Graphics.ITexture2D handle, string file, TextureLoadSettings settings)
        {
            if (file == null)
            {
                throw new ArgumentNullException("file");
            }
            if (handle == null)
            {
                throw new ArgumentNullException("handle");
            }

            if (!IsHeaderLoaded)
            {
                LoadHeader(file, settings);
            }

            FileStream stream = new FileStream(file, FileMode.Open);

            if (stream.Length <= 128)
            {
                throw new Exception("File is too small");
            }

            GCHandle arrayHandle;

            try
            {
                int dataOffset = 4 + 124;

                if (hasHeaderDXT10)
                {
                    dataOffset += Marshal.SizeOf(typeof(HeaderDXT10));
                }

                stream.Position = dataOffset;

                int    dataSize = (int)stream.Length - dataOffset;
                byte[] data     = new byte[dataSize];
                stream.Read(data, 0, dataSize);

                if (!IsVolumeTexture)
                {
                    int             faces      = IsCubeMap ? 6 : 1;
                    int             levels     = header.MipLevels > 0 ? header.MipLevels : 1;
                    DataRectangle[] rectangles = new DataRectangle[levels * faces];


                    if (TextureFormatHelper.IsCompressed(header.Format))
                    {
                        arrayHandle = GCHandle.Alloc(data, GCHandleType.Pinned);
                    }
                    else
                    {
                        arrayHandle = GCHandle.Alloc(ConvertFormat(data), GCHandleType.Pinned);
                    }

                    try
                    {
                        IntPtr pointer = arrayHandle.AddrOfPinnedObject();

                        for (int face = 0; face < faces; face++)
                        {
                            int width  = header.Width;
                            int height = header.Height;
                            for (int mipLevel = 0; mipLevel < levels; mipLevel++)
                            {
                                int size = (int)GetSize(width, height);
                                rectangles[levels * face + mipLevel] = new DataRectangle(pointer, (int)GetPitch(width), size);

                                width   /= 2;
                                height  /= 2;
                                pointer += size;
                            }
                        }
                        for (int i = 0; i < rectangles.Length; i++)
                        {
                            Engine.GraphicsDevice.RenderContext.UpdateContext.Update(handle, i, rectangles[i]);
                        }
                    }
                    finally
                    {
                        arrayHandle.Free();
                    }
                }
                else
                {
                    //TextureImporterBase doesn't support 3D Textures
                }
            }
            finally
            {
                //if (arrayHandle.IsAllocated)
                //    arrayHandle.Free();

                stream.Close();
            }
        }
Exemplo n.º 7
0
        internal Texture2DArray(GraphicsDevice graphicsDevice, int width, int height, int arraySize, TextureFormat format, bool generateMipMaps, ResourceUsage usage = ResourceUsage.Normal, params DataRectangle[] data)
            : base(graphicsDevice, new System.Diagnostics.StackTrace(1))
        {
            if (width <= 0)
            {
                throw new ArgumentOutOfRangeException("width", "Width must be positive.");
            }
            if (height <= 0)
            {
                throw new ArgumentOutOfRangeException("height", "Height must be positive.");
            }
            if (format == TextureFormat.Unknown)
            {
                throw new ArgumentException("Format must not be TextureFormat.Unknown.", "format");
            }
            if (width > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("width exceeds the maximum texture size");
            }
            if (height > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("height exceeds the maximum texture size");
            }
            if ((width % 2 != 0 || height % 2 != 0) && graphicsDevice.OpenGLCapabilities.SupportsNonPowerOf2Textures)
            {
                throw new PlatformNotSupportedException("Driver doesn't support non power of two textures");
            }
            if (width != height)
            {
                throw new PlatformNotSupportedException("Texture arrays must be quadratic");
            }
            if (arraySize <= 0)
            {
                throw new ArgumentOutOfRangeException("Array Size must be at least one", "arraySize");
            }
            if (usage == ResourceUsage.Immutable && (data == null || data.Length == 0))
            {
                throw new ArgumentException("data", "Immutable textures must be initialized with data.");
            }
            if (data != null && data.Length != 0 && data.Length < arraySize)
            {
                throw new ArgumentOutOfRangeException("data", data.Length, string.Format("data Lenght is too small for specified arraySize, expected: {0}", arraySize));
            }

            this.Width     = width;
            this.Height    = height;
            this.ArraySize = arraySize;
            this.MipLevels = generateMipMaps ? OpenGL4.GraphicsDevice.MipLevels(width, height) : 1;
            this.Format    = format;
            this.Usage     = usage;
            var internalFormat = EnumConverter.Convert(Format);

            this.TextureID = GL.GenTexture();
            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);
                GL.TexParameter(TextureTarget.Texture2DArray, TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2))
                    {
                        GL.TexStorage3D(TextureTarget3d.Texture2DArray, MipLevels, EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, ArraySize);
                    }
                    else
                    {
                        GL.TexImage3D(TextureTarget.Texture2DArray, 0, internalFormat.Item1, width, height, arraySize, 0, internalFormat.Item2, internalFormat.Item3, IntPtr.Zero);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                Ext.TextureParameter(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2))
                    {
                        Ext.TextureStorage3D(TextureID, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)TextureTarget3d.Texture2DArray, MipLevels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, ArraySize);
                    }
                    else
                    {
                        Ext.TextureImage3D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture3D, 0, (int)internalFormat.Item1, width, height, arraySize, 0, (OpenTK.Graphics.OpenGL.PixelFormat)internalFormat.Item2, (OpenTK.Graphics.OpenGL.PixelType)internalFormat.Item3, IntPtr.Zero);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
            }

            if (data != null)
            {
                for (int i = 0; i < data.Length; i++)
                {
                    SetData(data[i], i, 0);
                }
            }

            graphicsDevice.CheckGLError();
        }
Exemplo n.º 8
0
        internal Texture2DArray(GraphicsDevice graphicsDevice, int width, int height, int arraySize, TextureFormat format, int mipLevels, ResourceUsage usage = ResourceUsage.Normal, params DataRectangle[] data)
            : base(graphicsDevice, new System.Diagnostics.StackTrace(1))
        {
            if (width <= 0)
            {
                throw new ArgumentOutOfRangeException("width", "Width must be positive.");
            }
            if (height <= 0)
            {
                throw new ArgumentOutOfRangeException("height", "Height must be positive.");
            }
            if (mipLevels < 0)
            {
                throw new ArgumentOutOfRangeException("mipLevels", "MipLevels must not be negative.");
            }
            if (format == TextureFormat.Unknown)
            {
                throw new ArgumentException("Format must not be TextureFormat.Unknown.", "format");
            }
            if (width > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("width exceeds the maximum texture size");
            }
            if (height > graphicsDevice.OpenGLCapabilities.MaxTextureSize)
            {
                throw new PlatformNotSupportedException("height exceeds the maximum texture size");
            }
            if (width != height)
            {
                throw new PlatformNotSupportedException("Texture arrays must be quadratic");
            }
            if (arraySize <= 0)
            {
                throw new ArgumentOutOfRangeException("Array Size must be at least one", "arraySize");
            }
            if (data != null && data.Length != 0 && data.Length < mipLevels * arraySize)
            {
                throw new ArgumentOutOfRangeException("data", data.Length, string.Format("data Lenght is too small for specified arraySize and mipLevels, expected: {0}", mipLevels * arraySize));
            }

            this.Width     = width;
            this.Height    = height;
            this.ArraySize = arraySize;
            this.MipLevels = mipLevels > 0 ? mipLevels : 1;
            this.Format    = format;
            this.Usage     = usage;
            var internalFormat = EnumConverter.Convert(Format);

            this.TextureID = GL.GenTexture();
            if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.None)
            {
                graphicsDevice.BindManager.SetTexture(this, 0);
                GL.TexParameter(TextureTarget.Texture2DArray, TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2))
                    {
                        GL.TexStorage3D(TextureTarget3d.Texture2DArray, MipLevels, EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, ArraySize);
                    }
                    else
                    {
                        GL.TexImage3D(TextureTarget.Texture2DArray, 0, internalFormat.Item1, width, height, arraySize, 0, internalFormat.Item2, internalFormat.Item3, IntPtr.Zero);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Extension)
            {
                Ext.TextureParameter(TextureID, OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel, this.MipLevels - 1);
                if (!TextureFormatHelper.IsCompressed(Format))
                {
                    if (graphicsDevice.OpenGLCapabilities.SupportsTextureStorage && graphicsDevice.OpenGLCapabilities.OpenGLVersion > new Version(4, 2))
                    {
                        Ext.TextureStorage3D(TextureID, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)TextureTarget3d.Texture2DArray, MipLevels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)EnumConverter.ConvertSizedInternalFormat(Format), Width, Height, ArraySize);
                    }
                    else
                    {
                        Ext.TextureImage3D(TextureID, (OpenTK.Graphics.OpenGL.TextureTarget)TextureTarget.Texture3D, 0, (int)internalFormat.Item1, width, height, arraySize, 0, (OpenTK.Graphics.OpenGL.PixelFormat)internalFormat.Item2, (OpenTK.Graphics.OpenGL.PixelType)internalFormat.Item3, IntPtr.Zero);
                    }
                }
            }
            else if (graphicsDevice.OpenGLCapabilities.DirectStateAccess == DirectStateAccess.Core)
            {
            }

            if (data != null)
            {
                for (int i = 0; i < data.Length; i++)
                {
                    int arrayIndex = i / MipLevels;
                    int mipIndex   = i - arrayIndex * MipLevels; //Macht Sinn weil int gerundet wird
                    SetData(data[i], arrayIndex, 0);
                }
            }

            graphicsDevice.CheckGLError();
        }