private float PlayLine(TextWithSpeech textWithSpeech) { Text.text = textWithSpeech.GetText(); SoundController.PlaySpeech(textWithSpeech); return(textWithSpeech.GetAudioLength()); }
private float PlayLine(TextWithSpeech textWithSpeech) { Text.text = textWithSpeech.GetText(); SoundController.PlaySpeech(textWithSpeech); return(textWithSpeech.GetAudioLength()); }